Good Question, I don’t think there is a simple answer to this. After all, we are dealing with the creative process and imagination. And every individual is different, and how we do things is infinite. The why is also infinite but important.
I can answer this question as someone who wrote novels. But not as someone who write games, because I haven’t yet. And the process has been very different and Alien at best.
Nope. At least in the games I imagined to making? nope. I created them from scratch and it was odd. Because I know they don’t belong to me. So the process has been a weird one.
See, when I was writing novel? As someone who self-insert when she play games? I self-insert when I write as well.
But when it comes to games, for some reason I detached myself from these NPC since I know they aren’t…was gonna say mine lol but they aren’t for me to play with.
Of course. They feel like strangers. Strangers sitting before you, and you know they have stories of their own. And you want to know them! You want to hear them and watch them move.
But until you get to the part of ‘Writing’, they are just sitting there in a chair waiting for you to begin.
Some do. Some don’t.
Some are your normal characters. They behave like you expect. But some don’t. Some come back and talk your ears off because they aren’t done just yet.
Some will not follow your pacing, instead, they are running away from you and ahead of you… and you have to rush and write the world around them before they get lost, or fade away. (They don’t, but you don’t know that, thats why you spazze lol).
It grows. I never had a character come out fully from the wood. The world, interaction, their personality unfold as they come into contact with everything you give them and put them through…
It is a fascinating thing to see how your character starts…as nothing, and later no matter how long it takes, here they are leading a story and they have grown so much…you wonder if it was you who wrote them. Did you? Just how? When did you have that capacity hm?
The story comes first, and the character comes second.
There are characters that just float about, without a world. Those are characters I wish I could write but no story has been born for them…as of yet.
Some are very very old. Like that. Like the Flaming Fist mercenary character, I wanted to create a mod about her for BG1 ages ago. But can’t code lol
Getting inspired from elsewhere would beat the concept of ‘Trying to be truly unique’ when you write. Which is what I do, try as unique as possible. Write something new.
Besides I have a creative mind (Alas), so don’t need to go far to get the juice going lol
One thing I can share and I think it is interesting for everyone to chew on but when I was writing my stories (Not games), a lot of my characters were born from frustration. Either frustration to something I read, or saw.
Emotions are a guiding force when you write. So never let anything get in the way. As long as you are writing and creating…does it matter where it came from?
I also have questions, and the characters I created were seekers of said answers.
Like for exemple, let’s take something simple: A red Dragon and a Golden Dragon. One is young and the other is old.
Who would win in a fight? Who is right? Who started the fight? Will humans interefere if they had something at stake here? What if the Golden Dragon was friendly with them? Doesn’t that make the Red Dragon by default the Vilain?
So you write the damn story. The whole time you are trying to answer these questions. And your two dragons will change. All of sudden, your Golden Dragon can become wise and a guardian of a small village. And your red Dragon get out of the cliché of them being a hoarder of loot and cruel, instead…it’s a young girl who ends up getting karma served to her when someone casts a spell on her and changes her into a red dragon. Now the longer she stays in that form, the more she becomes the beast.
You add a couple of factions, a tyrant king or Queen (Hey you need a villain).
Also, here is something important: But your character? It will change. Do not be afraid of that. Its normal.
I can’t say I already know how my character will turn out in the end. So yes, they changed. They grew, they spoke and lived through everything I tossed at them. And guess what? They turned out into something I’m proud of.
Don’t resist the change, sometimes they will show you something you didn’t even consider…and you will only see the final result when you get there.
Sometimes you just have to trust them. So do that. You can always erase and change them if you are unhappy with the result.
But don’t refuse it, you will learn something that is a guarantee, be it good or bad…you will learn something. Either about your character, the story, the world…or yourself. 