Hi, I have written and rewritten this post 10 times, and I have like 4 different variations of it (each one more cringe than the last), but I decided to stick with speaking plainly and honestly.
Plot summary/premise
I’m really bad at marketing or summarizing, but here we go:
Few families can say that they’ve been blessed by the gods, and even fewer can count ancestors as illustrious and celebrated as Niemon, your great-grandfather. He was the very man who led the rebellion against a tyrannical magocracy and laid the founding stones for a free and fair republic. Your family was destined for greatness and respect, but your grandfather ruined it all…
You are the heir to House Serin, and the burden of your family’s legacy weighs heavily on you. However, your destiny is much greater than that of your forefathers, maybe even the great Niemon’s.
So let the chronicles begin! But remember, the chains of destiny are strong, and they will not be easily broken.
Do you have the power to defy fate?
So now that we got the marketing material out of the way, let me speak plainly. This game is set in a fictional fantasy world where powers that most people call “magic” are present but very rare. This is also my first ever attempt at writing something and (as you will surely see) English is not my native language, plus I haven’t coded anything before. So yeah…
Also, despite the summary making it seem like it, you are not the Chosen One God King Demon Lord Hero. You are just a human—weak and fragile but with more potential than you think.
Currently, the demo has ~271k words in it and I have no idea how long it will be.
Demo link for anyone interested: https://dashingdon.com/play/notlev/chains-of-destiny/mygame/
Tumblr: https://chains-of-destiny.tumblr.com
The ROs
Romance
I will just start by saying that romance is NOT mandatory.
Currently, there are five planned ROs: Two males and three females with one poly route - you can romance any of them, regardless of the MC’s gender.
Elaine (Female)
Your initial meeting didn’t go smoothly, to say the least. She hates your guts, and the feeling is mutual. Caught on opposing sides of a war, there is no other way but to brand each other as enemies. However, fate is a fickle thing. What if you were forced to work together? What if your very lives depended on your ability to set aside your differences and work together? Could you learn to trust each other?
Renna (Female)
She’s got one mission: to protect you. But let’s be real, you’re her payday, the job that will make her rich. Renna is a wild one—impulsive and competitive. Everything is a race for her, and she’ll do anything to cross the finish line first. One thing’s for sure, with Renna, life will never be boring. Can you keep up with her?
Iris (Female)
You thought your sister was bad, and then you met Iris. The girl can spew out a hundred words within the span of a single breath, and jump from topic to topic faster than you can blink. Watching Archibald and his daughter talk is like watching two whirlwinds collide. But beneath all of that verbal chaos lies a heart of gold. Can you break through the storm of words and discover the real Iris?
Zenon (Male)
You have known Zenon since you were barely more than a child, and he’s always been the quiet type. But when you look into his eyes there is a hidden fire that refuses to be extinguished. Every once in a while that fire ignites, and you catch a glimpse of the person he could be if he only allowed himself to let go of the brakes. Can you help him break free and become the person he was meant to be?
Barnabas (Male)
Barnabas has been labeled many things over the years: a snake, a schemer, a womanizer. He has a quick wit and rarely holds back his tongue. But above all, Barnabas is a man of contradictions. One moment he snaps at the slightest provocation, the next he’s the first to lend a helping hand. Is it all just another ploy to get what he wants, or is there more to this schemer than meets the eye?
Amir (Male)
[No character pic yet]
You’ve likely heard knights speak of their vows, the sacred virtues they’re sworn to uphold—to defend the weak and the innocent, to fight for what’s right. Amir wholeheartedly believes in these principles.
For him, these are not just words and empty promises, not just a duty or an obligation but a calling that guides his every action. Even if he has to struggle, even if it would be wiser to just stay down and accept the injustice, Amir will push through and stand up for what he believes is right. Because he has both nothing and everything to lose.
To his companions, Amir is a humble yet strange man. He often gets confused about the most basic things, his odd questions earning him many raised eyebrows and chuckles from fellow travelers. In some ways, it feels like they are traveling with a child learning about the world for the first time.
But who is Amir, really? And what does it mean to be a true knight in a world that has long forsaken the ideals of chivalry?
Update Log
Total word count: ~271k words (as of 2024/08/18)
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First release (2023/11/03): Prologue (2,5k words), Chapter 1 part 1 (50,5k words)
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Update #1 (2023/12/15): Chapter 1 part 2 (+32k words)
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Update #2 (2024/03/22): Chapter 2 part 1 (+~77k words)
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Update #3 (2024/05/01): Chapter 2 part 1 additions (+27k words)
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Update #4 (2024/08/18): Chapter 2 part 2 (+~81k words)
Plans for the next update:
- Finish the locked Zenon and Barnabas scenes in Chapter 2 Part 2
- Add Character information pages for all the new characters in Chapter 2 Part 2
- Fix the bugs, typos, and any other problems related to Chapter 1 and Chapter 2