Welcome to the People’s Republic of Morovia!
After decades of colonial rule, Morovia has finally freed itself and gained it’s independence. But just as the music of the last drunken independence party subsides, a fierce trouble brews in the new nation with wide-eyed aspirations.
Dimly-lit rooms across the nation host men of old and new power, all with their own designs on Morovia’s future - to do what’s best, of course.
By all means necessary.
Blood on My Hands (title is a WiP) is an experimental interactive fiction game that explores a conflict through the lens of a soldier struggling to find the purpose of war. In a world where every decision could mean lives lost, morals and grit will be fiercely tested. But perhaps, only just, humanity might triumph. Against all odds.
Please show some support (and get the latest updates) by following my socials! It’s free too, except for Patreon hahaha.
This game contains rather (read: very) graphic depictions of violence, drugs, alcohol, including but notwithstanding vulgarities and other adult themes. Player discretion is highly advised. If you have any questions, feel free to drop a comment on the thread or reach out on social media!
The current demo contains the first chapter (I know it’s not much, but it’s a start!) Do like, comment and let me know what you liked/ didn’t like and where I can improve (typos, grammar, bugs, gameplay, storyline etc). Screen shots will be super helpful for errors.Thank you so very much!
Also, the title is a WiP - suggestions are very welcome
Current word Count:
Check out my (only) other published IF work (:
Gladiator: The Road to the Colosseum
So I’ve gotten my toes wet with my first IF piece Gladiator: The Road to the Colosseum, and I’m thinking of my next project. So the logical step would be to do a sequel, but I’m thinking on working on something else first… cause I’m a rebel. So there. Whatcha gonna do about that. Here’s the pitch.
You’ll play a junior officer of an army in a fictional country. A fresh faced graduate right out of cadet school, you’re going to struggle to gain the respect of your men and NCOs. Still, it’s all fun and games until an actual war breaks out and your life becomes FUBAR. This will be an IF that explores a war journey through the lenses of a soldier, in a place where every wrong decision could mean lives lost. There will be tons of moral decisions/hard choices, and I’m thinking of experimenting with a gritty/sobering writing style as opposed to the style of Gladiator, which was relatively clean and politically correct.
I’ve been very inspired by Papers Please and This War of Mine (amazing games, do play them if you get the chance), plus I was a lieutenant in the army. So this story is something quite personal that I’ve wanted to do for a while, but never really got to sit down and plan out.
A few questions:
- How far is too far? For example, some themes I might want to explore include (war crimes, ultra nationalism, rape, suicide, substance abuse)
- What period would be a good setting for this? (WW2? Modern?)
- How technical should it be? Would you want to see a ton of historical details?
- What kind of scenes do you imagine/ want to see!
As you can see, everything is still pretty sketchy right now, and I haven’t got a demo yet, but I’ll like to hear if a game that details a soldier’s life would be interesting/something you would want to read before even starting on this! From the mundane to the messed up (not everything will about war and guns and explosions).