What makes an in-game romance interesting?

When the relationships are written in the way that the character get to grow and mature without sacrificing all the sweet little moments these couples get to bond and make their relationship stronger. There’s no toxic representation of domineering of LIs, like when there are totally hints of them trying to be ‘protective’ but it’s actually them being borderline manipulative and abusive. Avoidance of these portrayal under the pretense of ‘romantic’ gestures is definitely not okay and if it is taken out of the content it makes it more easy to indulge into an in-game romance.