What genre is the most successful in Hosted Games?

This is a really good takeaway from this thread.

You also can’t predict trends and what an audience will be interested in or have fatigue about by the time release day comes around. Making a game can take years; if you were putting yourself through all that work for a genre you didn’t like, and then it turned out the audience had moved on to something else, it would be pretty miserable all round.

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