@Anon – you cant date someone else after the dance. sorry, its just too much code. XD

@ChoiceofManning – That will happen. :wink:

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Hmm, well options for telepathy class: covering illusions, putting people to sleep, paralysing them, turning off the feeling of pain and hitting each other with the medieval equivalent of wiffle bats, telepathic duels where you’re blindfolded and fight each other using telepathy to find each other and know what the other person is going to do, off the top of my head.

And Leigh, you asked for what we wanted, you should be careful what you ask for, lol. :slight_smile:

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My bad on that… But I will always want to kill Jun for what he did O_o

For familiars (wizard pets) there could be drakelings, imp, golems, owls, and etc. if added.

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Are familiars used often in this setting? I don’t seen to recall any.

The story thus far was pretty nice I must say but there’s something that bugs me. I mean, why include the Red as an alignment choice if you can’t align yourself with it ? I mean, sure you can get red score in your stats but it will get you nowhere, and I found that having more than 70 points of red WILL get you killed during part 2 with no way to avoid it.

So it’s sad to see you already answered that we will not get the option to change that during the 3rd part either but I guess it’s your choice. As I said the story was good thus far so I’ll just wait and see.

Now for the actual suggestions :
-Killing Jun (Can’t think of any better way to relieve some stress).
-A choice to join the red (but it’s already been denied so I guess it’s no use mentioning it).
-Getting more powerful (If you’re supposed to be an exemplary talent, you at least gotta be more powerful than average, even if it has to be through a choice like ‘spend all your free time training’).
-Those playing an evil character (or trying to) like I am may not really care about it but I think some might like more romance options in the third act.

Also, I’d have liked to see the choice between telepathy and energy manipulation actually matter. It might chance something during the 3rd act but for exemple in the 2nd part I reached 70+ Red rating and couldn’t survive even though I did try a lot of combinations (telepathy is totally useless if you try to survive the assassination, energy manipulation won’t help you fight the animal in the zoo and that stays true whether you have the protection talisman or not).

Well then, I don’t have any more ideas right now but I’ll tell you if something does come to mind.
Until then, best wishes and I’ll stay tuned for Act 3 :wink:

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@Naoya-- thanks for the input and glad to hear from you!

I just want to address something about what u said about the Red-- keep in mind no one can align with any of the the other Ways, either. There’s "oh, hey, i’m a Rheanic or I’m a Walker of Beleskie, either. NONE of the Ways get that, just as Archhill said at the beginning of 1-- you dont choose your Way until second Tier. To be honest, the Red gets the most consideration out of all of the Ways, simply b/c its the only one that will actually change the MC internal monolog to a greater extent. The only reason i capped the Red stats was, to be honest, so that the game could maintain some semblance of realize-- people with Red auras in the 80’s and 90’s are noticed by the other Talents in the tar’citadel, and action would be taken against them, ending the game.

past that, there will be ways to improve yr stats, but keep in mind yr still playing a 14 yr old Exemplary, and you wont become this uber-powerful character in the game. :wink:

The choice between telepathy and Energy Manipulation WILL matter in the second game. :wink:

And there will be more chances to be romantic, though there wont be anymore new people to pursue.

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@WayWalkerLeigh :
Hmmm I get what you mean about the other Talents noticing you, well the animal noticed too it seems. (But I did spend quite a lot of time figuring out it was the Red rating that was making me get the bad ends T_T)

Also, as you said it is the only way that fundamentally changes the way one thinks which would mean a lot more work needed to develop it, potentially too much work which would in turn take too long.

I keep forgetting the MC is supposed to be 14 y.o. since the thinking is mature enough (well except charging head on into a place full of exemplary guards, good thinking mate ah ah).
Seems I’ll have to wait for the curriculum choices then, I see the choices made in the first one did matter which makes me quite hopeful about the possible endings we’ll get in the 3rd Act (just… please… don’t let it end in the same way Mass Effect did. I don’t ever want to see a story with so much choices available end in such a pathetic way ever again :confused: )

And finally, I don’t mind whatever changes you make to the romantic choices since as I said I’m playing the evil single protagonist, just thought a part of the audience might like that and since it’s supposed to be a suggestion thread, eh…

That being said, that was a fast answer on your part, glad to see you’re taking everything to heart for the next installment of the series.

@Naoya

yes, the Red score does change more than anything else, and it is a lot of work. XD

People keep telling me not to mess it up like mass effect…but i dont know what happened at the end of mass effect…XD

And of course i take yr feedback to heart. :slight_smile: If not for you guys, i’d be typing in the dark and not much else. O.o

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@WayWalkerLeigh a kettle please i want a kettle like birthday present so cute and hugable!!

@WayWalkerLeigh

To put it simply, Mass Effect gave you a lot of choices, those from the first game had repercussions in the second and third game, but instead of a few epic endings depending on your alignment… Well no matter what choices you picked in the three games, in the end you were given three choices (you could even make the one completely opposite of your alignment) who were pretty much the same (same video sequence, the only thing that changed were a few SFX but it was basically the exact same thing).

Such a disappointment :confused:

I haven’t played Mass Effect. I’ve not really paid too much attention to the ending either, but from what I gather, they promised people an absolutely amazing ending, and the one they got was the same apart from being different colours, or something. People were hugely disappointed that their actions didn’t have more of an impact. Or something. And Bioware had to make them some more endings to keep them happy.

Hmm okay Wikipedia says “The game’s original endings were poorly received by many BioWare and Mass Effect fans. Criticisms included: that the ending rendered character choices inconsequential; a general lack of closure; lore contradictions and plot holes; character and narrative inconsistencies; the absence of a final boss battle; and inconsistencies between statements by BioWare staff during the game’s development and the form the endings ultimately took.”

@WayWalkerLeigh: At the end of mass effect, all of your choices up to that point were rendered irrelevant and the player was asked to select one of three choices, all of which resulted in bad things happening to the PC and companions (to a greater or lesser degree) as well as the rest of the universe.

Arguably, it would have been slightly better if the ending had been “…and you woke up. Wow, that was a really zany dream!”, although that would have been a pretty bad ending as well. :slight_smile:

THE END OF MASS EFFECT IS

Choose your own apocalypse

1- Genocide to races and destroy all technology. All explodes in red
2- Become yourself in a monster leader and rule universe as space Hitler. All explodes in blue.

3- Jump in a beam fusing your DNA in all universe making your toaster become awareness and make everything glow in green. All explodes in green.

They promise 16 endings based in 3 games choices and kill the bad monsters… nothing of that happened.

Wow guys thats just…wow. Yeah, not going to do that. XD

My plan at the moment involves two threads that each have 2 variants: you are either going to be outright enacting a plan to free Illyan, OR you are going to be trying to find out more about the conspiracy in order to save her. Within both of those is the variant of being friends with Jun or not. (there are of course more subtle variants within those, but they are the big ones) Within each one has a ‘boss fight’ which will vary depending on said smaller variants. There *is* a senerio wherein you dont discover the truth, don’t free Illyan and everything is awful, but thats just one ending of the mix XD.

Mostly though, if you hit the ‘boss fight’ there will be explanations. :slight_smile:

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For me, the lack of closure was worse. The final act of the game is filled with your teammates talking about their dreams and plans for the future, about their hopes for their people (since all of the galaxy is at war, most of the team is forced to watch their home planet being gradually destroyed, their people harvested by THE MACHINES).
So after all the sacrifices, all the pain and loses everyone made to get to the final point… You get a big shiny explosion and a short cut scene seeing a few of your teammates crash landing somewhere. THE END.
So what happens to the rest of the galaxy, everyone’s aspiration, all the great and promising changes the player has helped bring about? Pff, who cares, look at the shiny explosion!

Since WW:U, like ME, is a game that has the player getting quite invested in the characters and setting, an ending that does not mention them would be very disappointing. So, you know, keep that in mind!

@FairyGodfeather I am very surprised to hear you did not play ME, since that game is heavy with emotional drama, and has some very complex character. I admit to blatantly cheating my way through half of it, since I was more interested in the story than the shooting simulator, but it is considered to be a must-play for any RPG fan.

@Jackrabbit

well, like i said to mara, i cant sit and make a ‘this is what everyone grew up and became ending’ for each character as it would be insane to try and plot out, plus i think i’d wind up disappointing a lot of ppl who had other thoughts as to what they wanted for their characters.

THAT being said…i do plan on having an epilog (if you don’t die), one thats shorter for some endings and one thats a bit longer if u actually manage to pull-off the ‘better’ endings-- which will include if u pass or fail yr semester, what Way Semryu is going to pick for next year, ect. Bu tin the end i’m going to leave the MC and everyone there, at school, looking forward to the future. (unless yr dead, or expelled. muahahahaahahaha)

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@JackRabbit I don’t actually tend to play those sorts of games. I don’t really have the attention span for them, and until very recently didn’t have a computer capable of playing anything fancy. I do often tend to read Wikipedia summaries and watch youtube videos though. Besides, I tend to strongly dislike endings in which you die. If there was an option to turn off all of the fighting and just experience the story then I may have been more likely to play it.

@WayWalkerLeigh Yeah please don’t wrap everything up with a shiny bow, like Harry Potter apparently did. Point the main character towards the future with a general idea of how it’ll be, leaving on a positive (if appropriate) note, without telling us the rest of their life in anything but vague generalities.

That’s fine, I don’t think anyone is seriously expecting to hear what all the character is going to do for the next 10 years (or some horrible 'here’s their children who are basically them all over again! Aren’t you happy to see all your head canon die in a fire??). Just some sort of direction, you know, ‘all this made me realise…’.
Just to get the sense of accomplishment, of a milestone being reached.

Especially since both Jun and Sem were really absorbed in the crap they were dealing with - Jun’s past life, and Illiyan’s plight for Sem - I would like to get the sense of them moving forward from that. It’s very heartwarming to see the way the adventure helped the characters grow, regardless of the actual story. Wheel of Time left things very open ended, but was still satisfying, so don’t try and claim you have too much to handle!

And now I am totally imagining Jun’s wedding. I don’t know why. People always get married at the end of RPGs, and I guess Jun looks like the type?

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Well will kill cows and eat them and I m pretty sure if you tried killing me i would attack you :slight_smile: