Watcher's Vigil

Thanks for pointing this out. Like I already replied to others with the same observation, I went back and toned down some of the stat checks in the tournament section and overall made the stats more flexible to different character’s skill. I’ve also added more opportunities to grow your stats (especially in Chapter 9, right before the tournament). I think that should give builds like a necromancer or other less combat-heavy Harbingers a fairer chance at progressing.

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Thanks for pointing this out! The reason the game first asks about attraction and then lets you choose the ROs’ genders is because I wanted to give players both options. Some people prefer their attraction setting to automatically shape the romances, while other people want more control.

For example, they might want one specific RO to be a man and the others to be women, regardless of their MC’s general attraction.

So the attraction question sets the MC’s identity and flavour, while the individual RO gender choices give players freedom to customise further.

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Really interesting so far! Enjoying the writing style.

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is the story finished? i just finished the demo and it was great but to me it felt like this is the end of the story

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Lelouch, I see you have great taste.

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I really enjoy your writing. It hooked me from the very first page. The plot is tight and action-packed with a clear end goal, and the combat scenes are especially engaging.

That said, I do have some reservations about some plot points involving Ifu and Kia.

To begin, Ifu’s resentment towards the MC feels somewhat misplaced. Yes, it was the MC who suggested helping Ifu avoid mutation, either by taking his place or by helping him escape. I chose the latter. Although Ifu initially objected to the idea, he eventually went along with it. By doing so, he successfully avoided a mutation process that, given his frail condition, would likely have been fatal. After all, even Ifu himself acknowledges that his survival was unlikely back when he was a trainee.Furthermore, Ifu never explicitly indicated a preference for dying through mutation rather than escaping. Since he participated in the MC’s plan, it would seem reasonable for him to bear some responsibility for the outcomes of that choice. As such, when he referred MC as the one who “helped in ruining my life”, I felt it would have been more impactful if the MC was given a chance to call him out directly, something like: “Do not pin all the blame on me. You chose to go along with the plan ultimately.” instead of the line about Ifu being selfish.

Additionally, when Balogun revealed during his captivity in Leon’s prison that he was the one who exposed Ifu’s absence, which led the Order to pursue him, I expected some kind of reaction from Ifu. Instead, he simply grabbed the MC’s arm and urged them to move on. That silence felt like a missed opportunity for character depth. Even when Ifu finally showed some vulnerability later, when Kia opened a portal in the MC’s quarters after the meeting with Malachi, the moment felt somewhat muted, as though it missed a beat, since there had been little to no tenderness from him leading up to that scene.

I also wanted to ask about the choice of helping Kia stabilise the symbols instead of meeting Leon in the library. After assisting Kia with stabilising the spell, despite having 55% Arcane Knowledge and 52% Perception (which I personally believe are pretty high percentages at that point of the story), the completed spell still seemed too complex for my character to fully understand when studying it. Was this always meant to be a failed stat check?I had assumed that passing the check might open up a meaningful opportunity, perhaps even a way to bring Kia back into the MC’s dimension after the encounter with Annunaki, especially in the epilogue. Could you clarify if that was the intended design?

Nonetheless, I have to say that I was very much involved with the MC throughout their journey, from the initial investigation to the ultimate abominations and Annunaki stand-offs. It was an exhilarating ride, and a read worth savouring.

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Spotted a typo error

Keep up the good work!

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Hi Keira, thank you for the detailed and thoughtful feedback! You’ve identified some key areas that need attention, and I’ve made a few revisions based on your observations.

Regarding Ifu’s blame toward the MC: You made an excellent point about the one-sided nature of Ifu’s resentment. I’ve added a choice option that allows the MC to directly challenge Ifu’s narrative and point out his own agency in the decision. Ifu’s response acknowledges this shared responsibility while still maintaining his perspective on the consequences, making the dialogue more fair.

Regarding Ifu’s reaction to Balogun’s revelation:
Truly, this moment needed more emotional weight. I initially kept Ifu’s reaction minimal to maintain focus on his blame toward the MC. Now reviewing it again, you’re absolutely right that this moment needed more emotional weight, and I’ve added a more meaningful reaction to Ifu learning that Balogun was the one who reported him. The moment now includes dialogue where Ifunanya expresses the years of pain and uncertainty he’s carried which makes his ultimate choice to walk away more meaningful.

Regarding helping Kia stabilize the symbols:
55% arcane_knowledge is more than a high enough stat, and the stat check shouldn’t have failed. There was an error causing it to fail, which I’ve now modified.
Also, helping Kia stabilize the symbols does two things:

  1. It helps Kia acquire a portal mastery spell later in the game, which will be useful in escaping the Beast Clan if the MC fails to beat Vex.
  2. There’s an additional scene in the epilogue where the MC attempts to use that knowledge to reach Kia across dimensions. While the attempt doesn’t fully succeed (maintaining the setup for Book 2), it provides confirmation that Kia is alive and establishes that the spell knowledge will be crucial for the sequel. It seems that particular scene also wasn’t displaying due to the previously failed stat check, which I have modified.

About Kia’s fate:
I appreciate your investment in Kia’s story. His sacrifice was designed to be impactful and meaningful, and I want to preserve that emotional weight. However, your feedback helped me realize that the Portal Mastery check had issues, and the now-modified epilogue scene for players who helped Kia shows that their choice mattered and will continue to matter in the sequel, while still honoring his sacrifice.

I’m glad you liked the overall journey. The investigation down to the final confrontations was exactly the kind of escalating tension I was aiming for. Thank you for taking the time to provide such specific, actionable feedback!

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Corrected, thank you.

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Can you beat the Yeti as a pure mage? I got a little annoyed that in order to beat it you are basically locked out of choosing to boost the magic stats.

I wonder it this is going to be something recurring on the subsequent fights of the game.

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