I’ve begun work on my new game Vita Aeternum. In it, you play out the consequences of going for 3 years without Lords of Infinty.
For the honor of the Emperor under the Sun!
Campaign across the eastern continent, raise the prestige of your house, find a lover?
Will the Empire return to its former glory or will you plunge the dagger deep into its back?
House Summary
Pyoner
RIght Hand
A proud warrior tribe that has served the Empire for three centuries, they provide the best marshal education in the land, at a cost.
Sevier
The Elk
A strong people from the north, Auslander, have endured much under the many centuries of strugle for their survival. Finally begining their rise, The House of Elk will not relent to any enemies inside or outside the Empire.
Priam
The Keys of the Capital
The house of blue is the new kid in the block and must secure a position of power before the greed of other calls for their blood.
Molnar
The Rulers of Vandal
The true succesors to the defunct Eastern Vandal, The House of Molnar must pick up the pieces left behind by the War of Spring or watch their people suffer.
Spring War Orphan
The Blank Slate
There are just about eighty-thousand other orphans known to inhabit the Empire’s lands.
Make the church proud by your just conduct or cause them to renounce you by the crimes you commit.
I plan to develop the game to branch out in moderately different ways depending on the house you choose to represent, the final goal beign to provide a solid and cohesive follow through and special events based on that.
Sugestions on the pacing and spelling would be greatly apreciated. Please direct the critism as a personal atack to my character, the more personal the better.
Chapter Two Update
Changes
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Map of Spring War in State of the Empire tab.
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Finished stats layout, only need to add Moniker subheading for any
feats that the player might acomplish. -
Map of the Empire’s Provinces +15% strategy boost in the shop.
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4th Story to the shouts of the past.
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Aus/Pyo/Van Obissao special event in the bulletin.
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Blue/Orphan eastern tragedy in the bulletin.
*Horse customization
*Scire into.
*Comao intro.
*Wargame VA. -
Added save system and it totatally didn’t take me four tries to do it
For future development I would like to add similar mini-quests in the bulletin that
are clan locked in order to further imersion. The interactive quest is active for the Obissao hunt with high stat checks that might need to be tweaked because I didn’t want players stumbling into a hunt. The Eastern tragedy has high check cause it might be a bit graphic. Input in how hard these events were to you guys would be very apreciated.
Artwork Update
Summary
Hello and sorry for the variuos bugs spotted during yesterda’s launch. Today I begun and completed a good number of the artworks that will be used in the game. I will update some of chapter two’s content in the demo
All weapons now visible in the kit section of stats. Collect at you heart’s content.
As always, feed back is always nice as these are literally my very first artwork and my artstyle is pretty undefined.
*Cover page
*Horse artwork
Currently it’s about (2/? Chapters, IDK Words) done, and I plan on updating bi-weekly.
To play the demo, go here: https://dashingdon.com/play/wealmostmadeit/vita-aeternum/mygame/
You can direct errors and sugestions at :
vitaeproject@aol.com