That might be a fun feature. Is it something that’s going to change based on the MC’s actions? Or just a simple paragraph or two on the stats screen that say that particular MC’s traits?

It’s going to change based on the MC’s actions.

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In that case I’d want to see it in there, I like keeping track of that sort of thing.

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Ok then! I’ll add them!

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@anon49824592, what do you think?

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Throwing in my two cents and saying that a limited RO pool is fine. While I like romance, I’d actually prefer limited selections for a genre like this. It’s not like you should have many people you trust enough to jump into bed with, yeah?

Okay, so things that need to be addressed (and this is a lot of words, so bear with me. Most of it’s me prattling anyway):

Basic cleaning. You’ve got quite a few spots where there is no space between punctuation and the following sentence, and quite a few spots where there’s no line break between paragraphs. (I could-- and will gladly-- list them all if you want me to, but it’s a lengthy list and you might be fine with a suggestion to just check through your writing on the next pass.)

The next suggestion is to flesh things out. I know you’re just starting out, so obviously you don’t have everything written, but definitely go back through and add description to your scenes here. Motivations. There’s a nice rhythm to books and games if you pay attention, so that the description carries you and builds the mood and bam the next action scene is right at the peak of that. You won’t get that on your first draft, obviously, but it’s something you should keep in mind (and maybe study a bit of in similar works).

This is especially important when you have the sort of humor I think you’re going for here (dark, out-of-place crazy in a serious world). You need to set up the scene well if you’re going to make a satisfying punchline out of the secret handshake or the six pack.

One thing that bothers me is the throwaway line
Psychological Disorder: Sadistic.

Sadism is not actually a disorder, and wouldn’t be listed in a dossier as such (and I figure the dossier isn’t meant to be taken seriously anyway, but it doesn’t especially add to the scene anyway and was a little distracting.) You could also have fun with the dossier in different ways-- the likes/dislikes is a good place to go “Huh, I wonder how he figured THAT out.” Like maybe he likes a specific sub-species of mushroom or dislikes brown toupees or something. Also, give me more on this guy I’m killing. Build it up a bit before we end our first mission.

Also, I wasn’t a big fan of the abrupt “Give a codename” before I even had a sense of the character. Actually I had a brief moment where I was confused. “Codename? Does that mean my real name? Is this a permanent codename? A password? Why would numbers be specifically allowed/denied?” Most games on the site don’t ask for your name until part- or most- of the way through character generation. If you feel you have to ask that first, give me a bit more lead-in. Set the atmosphere for me.


I wish you the best with this game, by the way. I ramble way more about cons than pros when I write, but I promise I enjoyed the demo and look forward to seeing progress on it. It seems like it’ll be a lot of fun when it’s finished, if it follows the vision I think you have for it. :slight_smile: And I always like clever-ing my way through a mission.

ETA: OH, also I like the stats screen and the way you have stats laid out. Seems like I can have a good time building my character.

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Thanks, I’ll improve it. But actually the real intro is still left, so this
one is a bit rushed.

And I removed the six-packs part(it didn’t fit).

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Currently writing Chapter 1!:slight_smile:

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I’m a bit disappointed that you didn’t include an easter egg if we chose ‘Agent 47’ as our code name, other that that my only complain is that it’s too short :sweat_smile:, but it’s a really decent demo IMO.

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First of all, I want to tell that the real part is still left! Secondly, if
I had used Agent 47, I would have violated copyrights.
Hope you understand. :sweat_smile:

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I think you should go for it. Personality-tracking stats can be a lot of fun to play with, especially if you find a way to deliver them in text-based format (like in Tin Star).

Also, I like what you’ve done with the new demo. My only nitpick is with the ‘crimes’ section of the victim profile. It’s a bit awkward to describe an accusation as a crime. If the accusation is proven, you can just say that he’s guilty of sexual assault. If the accusation is unproven, the category isn’t ‘crime’: it’s more of a ‘cause of contract’ or something similar.

Good luck on Chapter 1!

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Thanks ! I’ll make the changes!

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Ok, I have one query. Do you guys want me to make the "parents are killed by assassins’’ scene so sad that it makes you cry or should I make it a little lighter?

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I want that scene to fell like you were ripping my heart out with your bare hands

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No problem. As it is,I have no emapthy, so be ready for crying.:joy:

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Don’t try so hard that it reads overly maudlin, though! That said, oooh. Assassins killed the MC’s parents. Sounds fun.

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I won’t have to try hard lol. Sad scenes come to me naturally.:grin:
Well, take this poll.

  • Heart-tearing emotional scene.
  • A more gradual, lighter scene.

0 voters

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You know what?
A lighthearted start that gradually turns emotional and dramatic won’t be so bad.
But well, it depends on what mood you want your story to be, tho.

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Well, be ready for what’s coming. You’ll asked for it.

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