Um that might end bad then becouse I like to type to see where people are in it.
link for new page: http://nocturnalstillness.com/site/?page_id=179
Campfire conversation has been updated although am going to go back and add more to it later.
Case A one more scene past the conversation and currently ends on a cliff hanger before you finally get a shot at fighting the monster.
I think Iāll have at least Case A done by Sunday night. Then can work on Case B and finally Case C.
I asked Denise about being a werewolf, and got this error:
line 1696: Expected option starting with #
Fixed that error
Iām now writing a fight with the monster there will be several options with a few results depending on combinations of stats so should be fun to code!
Hey will their be a semi-cure for vamprism(something like that)and what ever the werewolf thing is called? A semi-cure is for if you got bit but not changed all the way.
There might be a full blown cure for lycanthropy but it wonāt work on a werewolf as they were born with it so it isnāt a disease but part of their DNA.
Vampires cannot be cured.
I have decided the PC wonāt contract vampirism/lycanthropy or any other monster-based infection, this is because I have got a plan for them which I canāt go into at this time (although you can get a glimpse of it by talking to a certain character at a certain point in Episode 2)
Taking a break for a bit, you can fight the monster now and there are a few options and results to choose from.
Opinions on what is there would be appreciated.
I questioned Ashley about becoming a member of Gamma and received an error:
line 1784: increasing indent not allowed, expected 36 was 38
Another error, if it continues this far:
line 1826: bad label gameplan
I ponder about this frequently and in my opinion, find it peculiar that I havenāt stumbled upon the path to engage in boxing-I mean combat with the werewolf, if such a path currently stands.
Those two errors are now fixed and yes you should be able to fight the werewolf and defeat it in the current version.
Will there be other creatures in the game, such as encantados, elementals, or some nurikabe?
Nurikabe: physical form of darkness
I attempted to take the same path and received an error:
line 1944: Invalid expression at char 27, expected closing parenthesis, was: CLOSE_PARENTHESIS [)]
I think its fixed.
It was (variable1 >#) or (variable2 >#)
So changed to this
((variable1>#) or (variable2>#))
Got another error, When I asked Craig about opinions on monsters it gave me this:
line 1802: Invalid string, open quote with no close quote: "S{bully_name})
Seems like these two conversations have a lot of bugs that make you start the game over from the beginningā¦
Iāll have to look into it looks like i put the wrong character. Iāll sort out a skip to episode option tomorrow.
Iām working on a skip to episode2 option for beta testing as suggested by @Shoelip
Looks like Iāll have to do it similar to how JimD does it with Zombie Exodus however I have a question for the sake of play testing should I give the player maxed out stats or a few choices with different stat loadouts?
since this is a game of choices just give the option and let the player decide.
Iāve attempted to make a skip to episode 2 option where you can choose a few options and create a temp character. I *think* Iāve gotten the important variables but please let me know if it doesnāt work as there was a load of code and Iām sure I probablly missed something let me know either way.
The demo currently goes to fighting the first monster in Case A (all options now work)
Have fun!
link: http://nocturnalstillness.com/site/?page_id=179
Note: I donāt think Iāll have Episode 2 completely finished by the time this reaches 1000 posts, BUT I believe I can have at least have Case A finished by that deadline.
Sorry for all the delays and thank you all for the support and I hope you continue to enjoy the experience of Unnatural Season One 
Strange (iāve fixed the text input error now) and thats a good point! Have to mention David too.
Added the jack/Denise choice
I got this when I tried the beta test option.
line 6: Non-existent command ātext_inputā
However, I went to the stat page and returned and it put it at the name input page and character creation without any more problems. I think itād be good to have one more option in character creation to choose whether or not you saved Denise or Jack since their interactions are one of the big things in mission A.
Ok, while doing the beta test option I finished talking to Craig and Markus and got this game ending error:
line 1944: Invalid expression at char 28, expected closing parenthesis, was: CLOSE_PARENTHESIS [)]
Playing through from the beginning I got this error on Case A going from the beta path:
line 1807: increasing indent not allowed, expected 19 was 34
I talked to Denise first and completely finished that. Then talked to Lakota, starting at the top, and got down to Opinions on monsters. This one also ended the game.
