Lakota was @vampierkid222 's suggested character.
Now it makes sense
@Nocturnal_Stillness I didnât help Sarah with her studies but it said, âSarah reveals that thanks to your earlier help, she was able to get into New York Technical College.â
Itâs really weird.
Werewolf quest in chapter 3 is broken, canât shoot the werewolf off the guide, I think itâs the guide anyway, it keeps crashing.
Thatâs odd, its been reported before but it always seems to work for me. Iâll have another look when Iâm free.
Iâll look into that.
Found a spelling error when you choose to go out to the party. It says âyou remeber talking to someone at the party, it was either Michelle or who older brother Todd.â Who should be her
Marcusâ name doesnât show up except the first time in the werewolf quest
Maybe itâs not Marcus then, during the werewolf quest SOMEONEâs name doesnât show up. Not entirely sure who.
merry christmas everyone
Has anyone encountered any problems with the latest save system thus far?
Good to hear! Howâs it fairing in general? Anything youâd want changed or added/dropped? Is it a good improvement over the original?
@CJW its alot more useful. Its great to be able to use multiple slots. And having auto saves and player saves is good as well. I canât think of anything to add or dropped its perfect for what I need 
Great, if a little surprising! 
No issues with file names and *sm_init then?
I do want to point out though (just to make sure that itâs intentional) all your save commands - both your automatic and prompting ones - are saving to slot 0.
This means your autosave/checkpoint saves are overwriting player chosen saves.
tl;dr - Youâre not actually making use of multiple slots, only the one.
None yet. As i said before my only âissueâ i had was my renamed stat button being back as show stats.
Oohh, about that⌠Thatâs to do with the changes to the way choicescript handles the stat screen. Itâs not the save system.
Iâll PM you the fix.
Edit: No I wonât, since PM formatting is screwed up.
Find this function in ui.js and change the âShow Statsâ bit to âProfileâ or what have you.
function printFooter() {
// var footer = document.getElementById('footer');
// We could put anything we want in the footer here, but perhaps we should avoid it.
var statsButton = document.getElementById("statsButton");
if (statsButton) {
if (window.stats.sceneName == "choicescript_stats") {
statsButton.innerHTML = "Return to the Game";
} else {
statsButton.innerHTML = "Show Stats";
}
}
setTimeout(function() {callIos("curl");}, 0);
}
