Treasure Seekers of Lady Luck Stat Value help

@Turtler I don’t have any fancy devices to play on so I just have access to the website and I’ll admit I just checked a couple of the later choices. I played enough to realise that it’s not a game I’m going to enjoy. I didn’t even get to the end of the demo before I just stopped playing.

@FairyGodfeather Sorry to hear…

But yeah. Personally I’m far more positive, but I do think this looks like it needs a do-over. The mixed up stats screen is the most obvious, but it’s *Very* far from the only one.

For one, you can grab more than one Arc Wielder, even though I’m pretty sure you aren’t supposed to be able to. That’s one “hide choice” needed…

I pay for the game and I’m horrible disappointed all are bugs!!! everywhere negative stats people I friendly in the text hate me in the stats so if I’m a scientific I can’t be diplomatic? somebody really beta test this game? its clear a worse experience than to the clouds the text isn’t bad per se, but the rest of the experience is paintful so I dont recommend it to anyone

I think the game lost me the moment they introduced the Orion Slave Girl. I had a rant based on this but I’ll save everyone from having to read it. I also found the strange alien names very confusing and difficult to keep track of and I couldn’t remember who was what kind of alien. It was information overload without the opportunity to look up a glossary or cast list to explain it all.

@FairyGodfeather. No, please. Don’t hold back! How else will anyone else know or learn?

But anyway, I agree. It’s a nice shout out, but I personally would like it handled far better than it is. The use of the hormones raises *alllll* kinds of moral issues that I just do not see being raised, on top of the fact that it raises the question of “are these feelings sincere, or is this just manipulation?” On both sides, mind.

Really, that’s just the tip of the iceberg, on top of the treatment of slavery I’ve been seeing (which is way, way, way too lighthanded, and I speak as someone who knows the practice didn’t always amount to “slow and more productive Holocaust.”) So really, it’s not just the stats screen that needs ironing out, in my opinion.

@turtler I’ll see if I can make enough of it it to start another topic and not bog this one down with my crazy. :slight_smile:

@FairyGodfeather

Do Eet! Do EEET! DOOOOO EEEEEEETTTT!!!

yes set the slavery all the game is really off not credible and don’t treat any romance but I really don’t know if my character is in romannce with someone because stats don’t work properly to show if I got friends lovers or whatever… and the end is totally anticlimactic I was that’s it? well the game is cheap but I pay more for a quality game

*SPOLIERS* *THIS WHOLE COMMENT IS SPOLIERS*

I can confirm there is *romance* it’s just not very active or amount to anything other than a possible hug from said character at the end of the game (taloo and her opposite)

Taloo (if that’s her name. The A-morpher) is a shy girl who cannot talk but isn’t against murder, and there is actually a scene where she does talk (depending on her friendship level. Shadow home world)

There are many scenes that need to *hide choices once they are done.

There are missing scenes. E.G the captain never says to put a homing beacon on the GPF detective yet there is a scene where they say “did you put it on him/her”

Some choices don’t work even if your specialized in them e.g. “Use force to brake down the wall (tactical)” (this one varies depending on if you speak to your companion first. Once used you can do it again) (not the only one)

The “camo suit” is useless in most situations, as are most of the items actually

The stat for "Krashan(?) vs “the slave” is also useless. You can’t befriend the shadow and the slave dies no matter what

There are so many things I can’t post them all, they are all flying through my head I can’t concentrate on one

Edit: some scenes are very railroaded. When visiting the trading port for the second time, there is only one way to get through this scene, and that involves going through a ton of scenes. (Dont want to see the GPF detective again, TOO BAD!)

When lying to the GFP officer (saying I will help) the game didn’t treat it as a lie. When seeing the captain again it was “I turned down the offer (lie)” or “I actually took the offer”

I did some small measure of testing for this game and can’t say I saw a single one of these bugs through any playthrough.
Did someone upload the wrong version? ._.

@CJW

the bugs aren’t the only problem, there are some typos. I played the games few times trying different things so… But your comment can’t help but make me wonder, did someone send in the wrong version?

Edit: regarding my above post about bugs and issues: *SPOLIERS*

I was playing friendly with the GPF officer, and when returning to the ship (second time on planet) after the conversation the captain said “you deserve a promotion but you can’t get one the only higher rank is captain” (not word for word) but checking the stats my rank was “passenger” not even “junior officer” (the highest rank is “senior officer”)

I found some errors, where for example I’m a scientist and the science option is grayed out.

I can’t for the life of me get the beacon on the cop, but my biggest problem with the game is that it just seems a little short. Maybe they’re supposed to be sequel hooks but I’d like at least one of the dangling plotlines addressed in the game itself, the story seemed nowhere near over.

And I can’t say I’m thrilled with the choice of cop killer versus traitor to the people who saved my life.

@stsword
To get the beacon on the GPF officer, when seeing them for the second time, you need to “sure ill help you (stand up and shake their hand)”

@WolfieGrey
There were several typos in the test version, I reported all I saw - and I would presume others tested it and reported their own. Still one or two typos don’t tend to break a game, I can’t remember a CoG release that didn’t have at least one typo.

I also *got* the scene where the captain says put the homing beacon on the GFPO and the (Lie) stuff all worked for me. Most peculiar.

So…
To make it easier on the CoG Team and the game’s author, I’ve made a thread for bugs here. If you’d all be so kind as to post in it, listing all your TECHNICAL issues with the game (save your opinions for later, or discuss them somewhere else by all means!) - It’d be very much appreciated!

It was pretty underwhelming. The countless bugs have already been mentioned. The story is way too short, the “one or the other” type of relationship thing made absolutely no sense.

Also what was the point of adding Kraska in the relationship panel? There’s no point where you can interact with him and it seems Borion’s relationship rises no matter how cruel you are to him.

@HelloThere
*Spoiler*

And he dies no matter what as well…

Wolfie, I’ve tried that, all I get is “but you can’t plant the bug on her because she’s paying too much attention” or some such.

I even tried it on an infiltrator run, thinking someone trained in stealth would have an easier time, but nope.

Borion? No, he can be saved.

@Ramidel

How? In every game of mine he dies

I’m with Turtler on this one. I played the demo, and it wasn’t that bad, but not quite compelling enough to hook me despite my dislike of the game’s opposed stat and approval systems. I was hoping to pop onto this thread, read the comments, and discover that my reservations about the game were unfounded. Unfortunately it seems that there are reasons for concern.

Why does your leadership score increase just because you act like a rebellious 13-year old flouting parental authority in a bid to establish their independence? Or conversely, why does it decrease when you do the intelligent thing and look at the alien creature that one of your team members has identified and alerted you to? Why does everything you do to make one character like you make another character dislike you even when the second character has no knowledge of what you said to the first character? The opposed stat and approval systems are rather arbitrary and often don’t make sense, and having read some of the early reviews, I can’t say that I’m surprised that it gets worse the farther you get into the game. The game has potential, but this particular implementation of an opposed stat and approval system feels arbitrary and artificial instead of natural and organic.

Regarding the slavery comments in this thread…Having not played the full game, I’m going to hold off on commenting on the way slavery is depicted in the game other than to say that not all slaves have to be mistreated or rebellious. Historically speaking, many slaves owned by benevolent masters/mistresses were so content with their lots that they refused offers of freedom. So while slavery as an institution was vile, and a significant portion of the slave population was treated terribly, many slaves also lead better and more content lives than a lot of people who were nominally free.

I’m of two minds about Thisi’s phermones. As presented it doesn’t bother me personally. It’s not mind control, and it doesn’t take away your consent. It just amps up her sex appeal. Nevertheless, after some consideration, I also recognize that had she been male instead of female, I would have been extremely uncomfortable with the situation as presented, to the point where it would have significantly lessened my enjoyment. So I think it would be better if players who want to play characters that are not attracted to women can opt out of having such a strong attraction to one.