Formerly a care free lesser spirit exploring the realms you one day heard a distant call echoing through the planes. It asked for assistance and in return would give companionship, protection, and most importantly a physical body. You had heard calls like it before and always ignored them, but this one felt different, like it was meant only for you.
Following the call through countless realms of existence you finally found the source, a young witch, new to their powers and in search of a familiar. You had a warm feeling in the presence of this young, by their species reckoning, witch and proceeded to negotiate the terms of your partnership. What surprised you most was that they gave you the choice of which form your physical body would take.
Most familiar’s took the form their partner wished them to take but here you were, a not so special spirit being given the choice. They presented you with several bodies collected from the area and said you could take your time choosing, they even helped you weigh the pro’s and con’s of each choice. Eventually you chose and the two of you became an official familiar.
Now after a century together, going through thick and thin, adventuring through realms few can imagine, you wake one morning to find your witch gone. The home the two of you had shared so long empty of nearly all their items save a mysterious letter left with your name on it, but not in their handwriting. Now it’s up to you to find your missing friend and discover why they have vanished without you.
Along the way gather power, friends, and possibly a little romance as you search for signs of your best friend.
Playtest link: https://dashingdon.com/play/happysuccubus/the-witchs-familiar/mygame/
This game will eventually contain, violence, depictions of war and innocent casualties, strong language, drug use, death, and explicit sexual content.
*Take on the role of a witch’s familiar and choose your physical form. Each form has unique abilities as well as challenges for you to manage. Choose the body of a Bird, Cat, or Spider. Then pick which family it belongs to. Are you a Crow, or a Sparrow? Tabby, or Persian? Black Widow, or Tarantula?
*As you grow in power learn to take an almost human-like form. But beware that while it may fool others from a distance, up close it is obvious that you are not what you appear to be. Whether it is the feathers growing in your hair, the tail playfully trying to avoid view, or the second set of arms you keep hidden in your cloak, others will know you are not like them.
*Become friends with a veritable menagerie of adventurers. A bubbly necromancer, solemn knight, lighthearted scribe, or a grumpy bard are all willing to help you, provided you assist them with their own quests. Others may be waiting off the beaten path to tag along should you be adventurous enough to find them.
*Adventure through a world where magic is an everyday part of life and is openly practiced, provided you are the right sort, which you are most definitely not. Witches are considered outlaws because they do not practice within the strict rules set forth by the law and as a witches familiar you are considered little more than a demon to be squashed. Can you avoid such a fate?
*Travel through the realms on your quest to find your lost witch and find many side quests to undertake as you go. Some will reward you with greater power, some with gold, and some you may simply undertake for no other reason than to help those in need, or take advantage of them.
*Play as a Female, Male, or Non-Binary.
*Fully customize your spirit form, physical familiar body, and even your human body once you acquire one.
*Customize your witch partner, choosing their gender, physical attributes and race. They could be Human, Elf, Fae, or something else entirely.
Appearance: At 6’1”, Tanila exemplifies the image of an elf with a lean, delicate looking frame, and preternatural grace. She has raven black hair with streaks of white stripped through it which she keeps in a waist length braid, deep almond coloured eyes, and a perpetual smirk. Besides the odd hair half of her left ear is missing, the end shredded in some previous encounter. This gives her a slightly unbalanced look as her right ear is still intact, all five inches of it bouncing happily as she walks.
Description: An outcast from her village, Tanila has spent the last fifty years adventuring and seeing the world. Occasionally she teams up with others, but most leave her when they learn she is a necromancer. By no means is she evil and she treats her necromancy as a tool no different then a knight would treat his sword. Her necromancy is the reason for her oddly coloured hair, damaged ear, and banishment. When she was a young elf of only fifty five years her village was attacked and her mother killed. In her grief Tanila sought out everything she could find on the art of raising the dead and tried to bring her mother back. But her teacher tricked her and she raised a wraith in her mothers form, which promptly attempted to drink her life force. After she destroyed the abomination and killed her teacher she vowed to never try to raise the dead again and now uses the other aspects of necromancy to fight the wicked in the world.
Appearance: June is 5’6” with shoulder length auburn hair, striking blue eyes, and a scar running from the top of her eyebrow to just below her eye. With an athletic figure honed by years of being a knight June has been known to turn heads, but many lose interest when they see her scar and as such she keeps her hair covering the right side of her face. June tends to be quiet and reserved due to the way she has been treated by others due to her scar.
August is 5’9” and keeps his hair auburn cut short in a faux hawk. A scar runs from just below his eye to his chin. He has a muscular figure and combined with his scar and rugged looks attracts lots of attention. This makes him arrogant and off putting.
Description: August/June is the heir to a family with a long history of serving the kingdom as knights. Because of this they are held to a higher standard than others and this can get in the way of how they want to live. August is arrogant and utterly sure of himself with no humility and frequently drives others away with his attitude. June is quiet and reserved, doing her best to avoid others and hiding in the shadows whenever possible. Whether male or female this knight will need to learn to either temper his attitude, or learn she is stronger then she believes.
Appearance: Hanna is only 5’1” with extremely curly red hair that reaches her mid back. She has expressive gray eyes and delicate features. The young scribe has a cuddly frame that she is rather proud of considering the rest of her family are scrawny as rails.
Description: The only member of her family to be literate, Hanna taught herself how to read as a child after finding a picture book abandoned in an alley and wanting to learn what the short sentences next to the pictures said. It quickly became apparent she is something of a prodigy when it comes to language in its written or spoken form and she is now capable of speaking and reading five languages fluently. This has led to some separation from her family who are traditionally hunters and tanners who view such pursuits as unbecoming of someone not of the nobility. Combined with the physical differences she is the black sheep of her family and despite the love she has for them she tends to avoid them and moved out on her own well she was still very young.
Appearance: This grumpy half-orcess is 6’3” with a strong, yet lithe build. If not for her faded green skin and angular ears she could easily pass for human. Her green eyes are hard to read as they seem to always be glaring at everyone and thing around her.
Description: Ancient by orc standards, and merely old by human, Swan is technically a bard. However these days she spends most of her time drinking and getting into fights. Thanks to her slightly sorcerous blood she looks half her age, and that is where much of her attitude comes from. She has already outlived both her parents, all her siblings, and many of her nieces and nephews. She does not know if one of her ancestors is the cause for her long life, or if there was something else she encountered in her youth that may have caused the magic which prolongs her youth and life, but she gave up trying to find out years ago. Now she has resigned herself to working as a bouncer for a dump of a tavern and drinking her days away.
Hey look!!! I have a tumblr now!!!
This idea came to me last week well I was working on a scene for my other IF and I haven’t managed to shake it from my head. So I though, “Hey, why not run it by and see if anyone likes the idea”. In the past I have found bouncing between two projects helps me come up with ideas for the other, not to mention helps with the ADHD and “Oh shiny” of getting distracted as the “shiny” is frequently the other story lol
So what we have here is just the first tiny little bit of the story. I am working on it as I type this, just taking a break. At this point you are able to select up to your spirits form and your gender. The story takes you to the point were you meet your witch.