It raises your relation with the Temple as well, unless I’m mistaken.
Also, there are a few moments in the game that acknowledge people who are arrested in the dungeons. I have plans for a long term consequence relating them, and some ideas for interacting with Seyell about the Sight and the possibility of using him when creating a new religion.
He should always kill himself. There might be an option in which he doesn’t, but that’s probably something I forgot to add. I’m sure one of them leads to him choking on his own intestines.
I like all of those ideas, I’ll add them to my annotations for the next game.
He’ll not like it, but there isn’t much he can do against you right now. It should be explained in one of the epilogues.
Thanks, fixed it.
There’s a dream, but there’s also the possibility to make it come true at some point in the game.
You’ll probably fight/kill him during the open field battle if you had killed Sir Brendell before it starts, otherwise the Warmonk eventually vanishes after Noyedas is defeated/killed. I’ll add a brief epilogue mentioning his disappearance, and I have a few plans for him in the sequel.
Regardless of the truth, I can see Hereya wanting vengeance and, depending on the state in which things are by the second game, coming down on those lands with a supposed “heir” pretender and forcing a claim.
Yup, I won’t neglect it. I focused on bastards first because it was something I felt I had to get out of the way at once, as it is on its own .txt.
That option doesn’t make her cheat on you. It was probably something else, or you got a really bizarre bug.
DON’T pick those options:
“Keep an eye on my wife. Inform me if it ever turns out to be more than playful jest.”
“It is bad for morale if my soldiers think my wife isn’t pleased with me.” (If you have < 40 Social)
“You either cease with such practices or I will not allow you to train anymore.”
“You need to get used to your new life.”
“We both have to make compromises.” (If you have < 30 Social)