Before i say anything else, @mahatmadagon I thank you for adding more content epilogue wise. I enjoyed every bit of it.
There are a couple of options that don’t disappear even after we select them. They are as follows:
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You are not telling me the truth (assasin of MC’s father)
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Your story doesn’t make sense (MC to cousin Wyvanaar)
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Ask about beast’s location
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Why do you ask? Can’t you see the future? (MC to Helen of streams)
When we allocate troops in lieu of request from emissary from Dullis, the troop numbers of our army doesn’t decrease.
During recruitment drives while militias get added to army no’s, the knights & men at arms doesn’t.
Also, while it may be too late, an opportunity existed regarding troop farming during falling star event. While we could use threat of demons to raise taxes, may be we could also do same regarding troop farming (atleast for short period?)
Same goes for troop farming after discovery of Sielcner plot.
The option of talking about MC’s deeds with Danna is greyed out even when my MC has done great deeds (killed the beast, extinguished wolf pack, single handedly killed the boar). Is there anything else that I’m missing here?
Now, a couple of queries regarding battles in the game.
A MC with high knowledge can use explosives provided by Alchemist guild to seal the cave.
Now when Sielcner plot is discovered in game our MC could have ordered the guild to produce large quantities of explosives to use in battle yet to come. I think that was a missed opportunity. It could greatly help the players who didn’t opt to farm the troops yet faced Sielcner armies with their own small army.
What kind of damage does Men at Arms do to enemy troops? Maybe having a large portion of them in our army could provide an advantage against large no. of enemy troops? I know knights can wreak havoc on enemy troops.
I would also appreciate more info. on in game currency i.e Aurens. It’s composition, background, availability, value etc.
Oh and the Ancient sword we bought from merchant doesn’t disappear from our armory even after we gift it to Vradnir.
The option of spending time with Wyvena doesn’t appear in any of my playthrough. If it hasn’t been added then forgive my ignorance.
So, visiting kitchen in Castle Dullis & smelly mule tavern are just filler options?
Also, what’s up with the +1 prestige from Boar hunt? What does that actually affect?
And I also noticed that Lord Goyler & Northern Kingdoms has been taken out of the relationships section. At least lord Goyler is still relevant as we could call on him to send troops.
This error occurred the third time I attempted the path of reaching & talking to Helen of streams
Doesn’t
I hope this addition happens before release of game. Game would be really spruced up with it