Well, I can’t argue with that, indeed you can’t interact with them much yet. It’s something I plan to improve at some point, adding more dialogue at the “Talk to someone of your council.” It’s quite lackluster atm.
About them being “connected”, at the late game, during the preparation for the war, there is a bit of interaction between them, by I understand your point.
About Meybuk(the Scholar), there is a nice interaction with him when you speak about your mother’s letters and there’s a little exposition about him, and then there will be one with Jenneth’s origins. For Lanfrey and Vradnir there will also be some stuff, but I totally understand that they currently feel a bit bland.
[quote=“ArchangelVoldemort, post:361, topic:26275, full:true”]
I…actually didn’t know that you tied this game into Highlands with the presence of the Abyssal Ones. This only makes me like this game even more. You seem to be working on it hard, and it definitely shows. Must be a nightmare to code. Anyways, my first playthrough was surprisingly satisfactory. I married Lady Danna, bought the Ancient Sword, defended my coast, hunted a fair variety of beasts with my men, toughened up my soldiers, told the King to fuck off, settled some disputes, and killed the man pretending to be my brother. A promising as hell demo, for sure.[/quote]
Thank you. That’s exactly what I wanted to happen to people when they play the game: They have their own little adventures, that might differ from one another.
The only way to kill it is by having a sword made from the meteorite. I guess I need to hint at this during the playthrough, there’s some exposition about that but just AFTER you defeat it, when an Inquisitor comes to visit you.