The Vampire Regent [submitted for publication]

You are the vampire who rules over your kind in Mordhaven, MI. You will have to employ your cunning to survive the nights and keep yourself as the dominant force in the dark, crime-infested streets. How will you pull strings amidst the clashing armies of vampires, criminals, and hunters?


The Vampire Regent is a political horror interactive novel by Morton Newberry and Lucas Zaper that features:

You can choose from four bloodkin, each one with a respective Art (power):

  • Balkanic. The primeval vampiric blood, tracing back to ancient tales in Eastern Europe. With the Transmutation Art, Balkanics can morph into a flying creature, usually an owl, a raven, or a bat.

  • Neshmaal. A lineage that derives from Egyptian cultists. With the Enfever Art, Neshmaals can alter their blood temperature, blending easier into interactions with humans. Through physical contact, they can also change the warmth of a target, which is lethal to humans, who usually die of a febrile convulsion after a few seconds.

  • Aznuit. An American bloodline of mystic vampires. Their Art, the Scrying, functions in two ways; Aznuits might experience random sensorial insights about events that will happen shortly, and they can also perform blood rituals that unveil events that are to occur in a distant future.

  • Merovingian. If vampires are known to be seductive and manipulative fiends, it is due to this Western European lineage. With the Induction Art, a Merovingian can flatten or exacerbate the current emotions of a human victim through visual contact.

You will experience how it is to be a vampire ruler over a period of a month. Every night counts—literally.

The game includes more than sixty random events, that range from drinking blood in a bar to following the leads of a secretive cult. Oh, and playing some poker, too.

Being a politician that is not exactly alive anymore, you will have to acknowledge clashing desires. Fail to cause a good impression on the mayor, or escalate the tension with the outlaw vampires, and you might suffer severe consequences.

Okay, you’re immortal and all, good for you. That doesn’t mean, though, you have to go through immortality alone. Each RO has a respective side-story with possible consequences on the main story.

There are many attribute checks in the game, just like your good old tabletop RPG. Do you want to punch that bouncer in the face? The game checks your Physique. Or perhaps do you want to sweet talk your way through? Fine, your Manipulation will be checked. Or do you want to analyze him first? You will have to pass a Perception check, in this case.

  • Rose Adelstein
    A short and young-looking outlaw who has a strong sense of justice and morality.

  • Alice Crawford
    She suffered the Rite in Scotland and shortly after moved to America. A promising young Aznuit, she has risen to the position of instructor of the fencing club.

  • Sebastian Lader
    A Merovingian who has been one of the first to support you as Regent of Mordhaven. He is well-regarded among the Cloud.

  • Morgan de la Fontaine
    A former French corsair, he now holds the position of executioner of the Cloud. Due to his towering height, Morgan is an Aznuit who inspires more fear than any Merovingian would be capable of inducting.

The game has been sent to Hosted Game for publication. We thank everyone who played the demo and helped us improve it!



“Politician” “bloodsucker” what’s the difference?


Count me in when there are Vampires! The Demo so far is really good, cant say anything bad about it, and I am not interested in that kind of style normally, the humor reminds me of VtM, which I played way too often… But do we have the chance to costumize our Vamp more? Not necessary, I just love character creation!


Disclaimer: I am pretty tired right now. That might affect my judgement, and I can’t promise to make sense.

It might be because I have played so much VtM, but all the changed words felt rather grating.
There was a lot of capitalized words, slowing the pace, and a lot of concepts introduced quickly on top of each other.
Generally, the beginning was a bit info-dumpish, and I felt more like I was reading a players manual, than starting a game/story.

I will try it again (and actually get to the part where the story starts) tomorrow, when I’m properly awake. :blush:


This is very interesting, can’t wait for the next update


Well, you have a point there…

Thanks for the message! So far, we haven’t been thinking about an expansion of the initial character customization. There are some paths you can take in-game which reshape or add to your character, though. like learning a Forbidden Art

Thank you for your comment, really! I’ve written it down here to revise the introduction in this regard for the next update. There are, however, many concepts which need to be established for the flow of the story itself, and thus it may have looked like a whole dump of infos.

Perhaps a “are you a new player?” button would help us there. I don’t know.

Thanks! Can’t say when, but hopefully soon enough.


Fascinating game. I definitely like what I see!

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Just want to point out that when you choose to enter your own name, instead of choosing from the list, it shows up as “none”. Last name seems to work fine.


Checked the code here and it seemed to be fine. I’ll give a better look into it to see if there is any bug going on.

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That happens when you try to play a female regent.


I love when we become vampires! Love it so far! I still can’t win against the fight with Oswald.


I’m not sure if it supposed to be like this.


@PhilosoTor @lokidemon007
Found out the problem. It should be fixed by the next update. Thank you!

Thanks! Oswald is a tricky “boss”.

In case your character isn’t really a muscular type, perhaps you could run for that sniper rifle…?

And the message should look like this, yes. The member is typing in a hurry!

Thanks for the tip! I tried to play with a Saharian character who is a muscular type w/ , gotta say… he went down fast.

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The Vampire Chronicles quote practically sold this to me. And away I go to play the demo!

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It’s good will there be romance or no


Ohhh vampires and politics eh? Like blood and wine~. I’m in!

I wonder, will we be able to somehow influence the gang of hunters into aiding us? Against other potential power players maybe?


NICE… i’ll be like… the new Sebastian LaCroix and try not to obsess over a sarcophagus winkwink


Definitely. You can develop a relationship with a few characters, even though most of this content is still to be finished.

Some characters will just be in for a night, though. They have their own schemings to perform.

About the political relations with the Order of the Blazing Grave:

These hunters are the main antagonist force of the game - it is not possible to side with them. It is possible, however, to… side with (… manipulate…) some other organizations. The Outlaws, the City Hall, the organized crime… and have you heard about the Revolt? Some whisper about it on the streets.


Just played through the demo and I really like it! Loved VTM and I can see the influence it’s had.

I really enjoyed it and the Oswald fight, and I wish the best for you and your project.

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Political intrigue alone is fun, but adding vampires certainly doesn’t hurt things. I’m interested. I do hope I get the chance to horrify some humans trying to take away my influence by showing them what exactly they’re trying to scare.

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