I thank you
I just hope author doesn’t get overwhelmed by the request, last post talk about extensive coding on dungeon exploration and suggestion (since this game seem to focus on dungeon and level progression).
I agree this is my favourite game on the site and it has so much potential. I rather the author delay the update then get burned out
It is true we don’t have any memory or background yet we start with a character design which would incorporate an accent or ethnicity (the latter already being kinda included as we get to choose between having a “Japanese face” or a “Non-Japanese face”).
wait now that I think about it what’s gonna happen to the place we were living in before? do we even have parents? are we orphans?? if we don’t do good in school do we just get kicked out??
Because the demo short it is hard to really pin point what i feel about the character but yeah the story and i can’t really make my mind what i feel the world in the game
Author also hinting there wil be jobs and money making not so sure about what’s this will be probably like management sim when reaching certain trigger or time limit the story will continue.
I wonder how hard extreme mage mode will be. like do we just get less exp overall? are our skills significantly dampened? if team work is important when fighting in the dungeons, then will it be harder to raise your relationship with potential allies?
will there be optional or mandatory chances to show off your skills to an ally while you’re hanging out for a relationship boost? in that case, are you nearly guaranteed to end up forever alone?
so many questions…
He said at some point that he wants the game to be like a persona game in terms of the management aspect
Probably less exp gain, less money from job, more enemy HP, relationship probably unchanged just harder grind overall.
So limitless potential with long time management
The word probably expansive not limitless because as far as class revealed MC can only pick secondary class that close to MC original class not the opposite, to learn sub class ability also take longer time, I suppose like subclass get lower exp.
You’re right about long time management, author stated that this story will cover entire year, even hinting that the finale will be one year due to that system announcement.
I mean god mode could probably give us more opportunities to get 1 or 2 more sub classes
What god mode?
Dark Souls, that’s how hard it is at least in the current state of the demo. There are going to be more ways to level up and get stronger but for now I suggest you don’t pick that option since just a slight gust of wind could kill your MC.
As for how difficulty affects the game well when you select a difficulty you can see how it would affect the game so to just give a small rundown:
God mode: Massive decrease in damage taken, Massive increase in damage dealt and money earned
Easy mode: Is the same as above but the boosts are halved
Normal: No changes
Hard: Increase in damage taken and decrease in damage dealt
Extreme: Same as hard but the debuffs are doubled
God mode is a difficulty setting coming in the next update and one of the difficulty settings that dictate how hard the combat will be.
Man, I do love feeling like a Protag and be God-like, but the feeling of being an underdog and rising through it all is appealing aswell~
Well I like godlike power as well but I like to start as underdog.
It’s either struggle to the top or watch the main character get cooked only just to come in and one shot the every enemy
It’s hard to say the early access is good or not because it’s too short without giving the example how you write the fight scene i think because of that it’s hard to find the good and the bad of this early access
In the patreon can you pick god mode and still purposely fail a task or back out of a fight to like not show the mc true power?