The Thousand Of Us (WIP)(Updated 11/25/24)

Glad to hear it, I really like the game and I’d hate to see it go away because it go too much and the author didn’t have the heart to scale back the project.

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Personally my question about Vengal is since he can join us, will he be a romance option too? :flushed: Hard for me to resist a beefy four armed alien man with a tragic backstory

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Hey there firstly really enjoy the story and premise but I will say the pacing needs some work threats need time to build up or be surprising to the characters. The main one was the scene with the second leader you go from talking to a guy to the lake attacking then the leader shows up and gets attacked by a revenge plot then that’s dealt with. Them it’s all kind of forgotten. I think you need to add filler tell people what the camp looks like give them mundane stuff to ground them have them talk about what just happened. For example the unthings the leader tells everyone what’s coming build tension by having them prepare fortify the camp keep watch etc. or if you want them to sneak attack have it be a total surprise.

I think your story has so much potential but people need time to understand what’s going on. Hope this is helpful to you keep it up:)

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I had suggestion and a question.
If we don’t play side stories before they influence the main story, will there be a default path playing automatically? And if we play them after that point would it change still or we would see inconsistent scenes that are not true for our choice in side stories?
If the timing of playing is important then I suggest adding a bold sentence before it gets accounted in main story that tells us we should play which side stories before going to the next scene.

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How can you use the invert stats on god mode?

Can’t yet

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I was supposed to release the next update before October ended, :face_exhaling: but I’ve pretty clearly failed to… However, rest sure it wouldn’t be a week before I’m done putting things in order (which includes making sure none of the new gosubs or loops in the free roam break the game).

Please just give it’s a few more days and I’ll deliver within a week.

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Ok thanks very much

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Don’t worry about that, we’ll be waiting the next update with patience

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Take the time you need man

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When will the Eldritch God MC be implemented and invert stats and Divine god king ,Dragon god , Divine demonic God

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For god mode mc

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first i try the classic time manipulation… kinda op but quick to lose energy and still kill-able
then i tried god mode… damn forget unthing and post-apocalypse. new god in town is here xD

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So, is it intentional that God mode is very different from normal mode and we miss many interactions with NPCs?

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Yeah, God Mode is intentionally different. The characters in the world are supposed to react realistically to your character being a basic god.

However, as I’ve said before, you haven’t really missed many character interactions in God Mode. It’s still just day 2 for God mode, added with the destruction your fight with Vengal caused to the camp, it would be a few days later but you will still have the bonfire and a couple of the interactions you’ve missed. They only get delayed because in as much as you reverse most of the damage to camp many people still have to make a lot of preparations from scratch again and that’s taking a lot of their focus.

Eldritch MC will be implemented in the update coming out.

:sweat_smile:but you have me a little confused with the Dragon god and stuff. Are you asking if there would be alternate forms of God Mode?

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I think that one wanted different appearance, one is perfect human, another is hideous monster maybe wanted to look like dragon or something.

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Yes sorry about the dragon God thing :sweat_smile:

And the update that it will be in is it here already or…

Nah it’s not here yet

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Oh okay thanks