I’m tweaking the stats again. I was never very happy with them. Below, you’ll see a list of PERSONALITY stats as currently listed in my copy of the game.
Please note, some traits previously present in the Demo and in blog updates have been removed and have instead been implemented as HIDDEN variables.
How do you all feel about the addition of an Irritable/Congenial stat to this screen? Is your character a “cinnamon roll” or a jerk? Does it give you a soaring sense of vindication to see it reflected on the stats page? Do you not care?
Add Irritable/Congenial variable to Personality Screen.
But wait! Maybe you like the idea, but not as listed. Please let me know if prefer one of these:
Excellent. Thank you.
I’ve run into a wall with the Personality stats. Personally, I’ve never paid much attention to them in these games, so I don’t know if I’m over-estimating how much people care to see their character’s personality displayed like this. On occasion, there will be references made by other characters to certain traits, but Personality, in general, has very little to do with any pass/fail checks.
If you have any recommendations at all, please, don’t hesitate to let me know! Whether there are too few or too many personality stats, whether there’s something else you’d like to see, etc.
I would like to do any tweaking before I move on to testing.
A few notes:
- As mentioned above, there are quite a few HIDDEN variables that I haven’t mentioned. Some of those range from stats like Bravery/Caution, to a variable for Resistance and Resolve, jealousy, etc.
- SKILLS and OPINIONS are still there and separate from PERSONALITY stats. No worries.
- These changes may not be reflected in the Demo.
Thanks, guys! I’m very open to any suggestions you have!