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Stats are always useful, thanks. :slight_smile: (Admittedly less so now than earlier, but it’s still nice to check.)

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This is really fun and the lore is so intricate! Especially Atlantis lore! I accidentally stayed up all night to play this. I also loved seeing Roddy and the questions I’d had as a player answered but oh boy the reason for dropping the cup was not anything that crossed my mind and I love it! Congrats on all the progress of this massive story, it’s an incredible read.

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As requeste

Physical: 0
Mental: 40
Social: 22
Total: 62 (Old save.)

Hopeful: 54
Mundane: 38
Lawful: 54

Ædmund: 61
Charlie: 50
Dahlia: 54
Helena: 57
Kevin: 62
Max: 56
Teri: 65
Xiulan: 77
Artie: 60
Professor Karline: 65
Ædmund bonus stat: 3

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Physical: 40
Mental: 2
Social: 20
Total: 62 (New save.)

Hopeful: 70
Mundane: 34
Lawful: 66

Ædmund: 62
Charles: 65
Dahlia: 62
Helena: 77
Kevin: 65
Max: 57
Teri: 63
Xiulan: 66
Artie: 62
Professor Karline: 64
Ædmund bonus stat: 3

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Wow, the new chapter was great, especially after the cliffhanger at the end of the previous one! I really hope after what happened with the demon during the previous showdown, and now THAT, the MC will get some of their reputation back at school - and this time well earned, not only for the sake of being the Chosen One. Though well, I do believe there are two chosens to begin with, but eh, baby steps.

Not gonna lie though, I was a bit sad the Witchfinders didn’t react in any really notable way when the MC used magic against them. Seriously, screw you, crazies! My MC won’t accept being called Bloodless, by anyone! And certainly not by them! But oh well, that’s just minor nitpicking because I was angry for my MC :rofl:

Now as usual, the stat report:

And the errors / issues report:

In early game, at the dinner:

I have noticed a small detail that confuses me a little, in chapter 2. It’s in this sentence: “You notice Charles at the dinner too, sitting beside a man who you assume to be his father. He nods slightly at you.”
But the MC actually met his father, no? In the code, I have seen that it skips the part about assuming if the MC could confirm the duke is Charles’ father, so there’s that. The issue is that with how the sentence is phrased, I see it as the MC not knowing the duke and seeing him as some rando that they assume is the boy’s father. Even phrasing it as “sitting beside the Duke Harcourt who you assume to be his father” would avoid that confusion.
Or maybe that’s just me :rofl: - if you think I’m just confusing myself, then disregard that!

Wistman forest chapter:

In this chapter, maybe now that “strenght” is also “instinct”, we could get some extra flavor text during the lesson there for MC’s proficient in strenght? At the beginning of the story, they could use strenght to identify smells and stuff, so it could play a part, instead of it being restricted to intelligence?

Nightmare at the beginning of chapter 10:

I have just noticed, but when the MC is asked what are they, one of the possible answers for me was “Charlie Harcourt…” - but my MC doesn’t call Charles “Charlie”. Shouldn’t it concord with how the MC usually calls him?

Gate shaking in chapter 12:

I wanted to suggest making it so the MC could ask why did the Gate shake, and I have noticed it’s an actual thing in the game, once again hidden behind an intelligence check (a bit after the Gate part itself). Why is it though? It would make sense for it to be the first thing any MC would ask since the Gate shaking was a pretty major thing. As I said, it’s merely a suggestion though.

Start of chapter 15:

Near the start, there’s a part that says: “Dahlia takes some time to teach you all
enough sign language to have simple conversations with her.”.
If the MC has intelligence of 20 or more, then the MC AND Dahlia teach them, since it says the MC already knew a bit of it. But in my case, while my MC doesn’t have 20 intelligence, he met Dahlia early, and the narration said a bit earlier that he learned a bit of sign language in order to talk with her. So it would make sense for players who met Dahlia early to have the same dialogue as 20 intelligence ones, no?

The "treasure hunt" during the second Halloween:

SImilar as the forest thing. With the new strenght stat, I feel like it could come into play during the hunt, in one way or another, with it being instinct and physical perception too? Like for example, with intelligence the MC could deduce where are the items, but with physical they could spot some of the hidden ones that are still visible without necessarily opening stuff or whatever. Or they simply could instinctively deduce good hiding spots! Again, just a suggestion though!

Asking Henry why is he doing that, right before the showdown:

"“Besides,” you continue, “what’ll you even tell him? That I stopped you from destroying the world? And you think I’ll be expelled?”

gasps for air before glaring at you."

Something’s missing before the “gasps” - certainly his name, and maybe more.
Also, the same line (with the same issue) appears if I then select the option to say the MC thought no one could me more of a brat than Charles. I assume the same line shouldn’t even appear, or well, at least not with the issue.

After the showdown, when talking with Karline:

There’s that option that I never select since I have a MC who doesn’t believe they could be a Bloodless: “I suppose everybody knows I can’t do magic, then?”.
But now that there truly is a possibility to be in denial of being Bloodless (the one that appears when the MC lost the Portable Location and their friends ask them if they are Bloodless - thank you for adding it btw!), should that option really appear? Well, at least worded like that. After all, as Karline said, the MC DID use magic during the showdown, and that should comfort a MC who firmy believes they are Blooded about the fact they indeed are, and merely very weak as a mage. I can easily imagine my MC being overjoyed at having that confirmation instead :rofl:

Another day tracking issue in Atlantis:

Yes. Again. Sorry…
So, this time I have this:
“You wake up the following morning feeling well-rested and relaxed. It’s Tuesday afternoon, and you’ve still got almost an entire week here.”
As you can see, it’s the afternoon time slot, but it starts with waking up the “following morning”, despite the previous scene being tuesday morning.
On the other hand, when the next day actually came, I didn’t have the text about waking up. Since it didn’t come up anymore, my guess is that it comes when two activities are done, but my first activity was talking to Artie, which doesn’t take time, and so I guess it made the waking up part appear at the wrong moment.
Also, once all activities were done, I had that one: “It’s Saturday afternoon, and you only have a few hours left in Atlantis. What will you do this morning?” - it’s obviously wrong too since it’s the afternoon, as opposed to what the second sentence says, and well, there is no time left at that point.

Newest chapter, when exploring the depths:

“At the far end of the room, you see an open door labelled [i[EMERGENCY EXIT”
A bit of stray code instead of actual italics.

On the next page, if not exploring to the right:

“This is how you felt the night used mind control to get you to go to Greenfarthing.”
Something seems to be missing between “night” and “used”.

And I think that’s it!
I’m still so hyped after this chapter! Can’t wait for more! :smiling_face_with_three_hearts:

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Stats Check!

This is fun! Although Mundane is lower than Magical. Shouldn’t be Magical the one to appear instead?

My only comment about the update is that I had already started a relationship with a RO, shouldn’t they be worried after being separated in such a situation? (Although I may have just missed it in the hype). I really like the story!

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This is just to help me know what the average stat distributions look like; having both sides of a pair of opposed stats would just be more time consuming while adding nothing to it… :sweat_smile:

I do have some lines about meeting your ROs again, but they depend on exactly how you meet them again, as some meetings will give more time for talking than others. :thinking:

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this still being worked on?

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Considering the author is still alive and posted yesterday, I would say yes, it’s still being worked on.

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Yes, this is still being worked on. :sweat_smile: If you have any comments or questions, I’d be very happy to hear them. :slight_smile:

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how finished is it, if you don’t mind me asking

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Well, the plot will take place over five in-game years, and we’re at the start of the third. That said, I think we’re probably over half-way done, as there was a lot of world-building in the first year that I won’t need to do again.

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I KNOW it’s over 5 years, but the mere fact I see you saying it again, and thus me thinking that there is still so much time to spend with these characters fills me with such great joy, I can’t even describe it.

Yes, I don’t have anything else to say atm - your answer to that commenter simply made me happy :heart:

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Let me start off by saying that I’m currently a nursing student and my reading time is very limited ar the moment. Yet, I couldn’t help but binge this WIP. It’s very interesting and to be honest I was not expecting that 2nd year twist haha

I will definitely be keeping an eye out on further updates.

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God this is awesome

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