Hello and thank you for stopping by!
The Nameless is a low fantasy WIP that is character and romance driven, with your race (sheevra) loosely based on stories about the fey and other myths. Where deals are a weapon and a name is the most intimate secret someone can offer.
You play as a sheevra investigating the city of Renescen after the complete disappearance of one of four sheevra Clans in the world, running across a ragtag group of both sheevra and mortalis along the way.
Will you find out what happened before it comes for you?
Current Demo Word Count:
63k w/o code | 70k with code | 35k avg playthrough
Contains: Prologue, Chapter 1, Chapter 2, first half of Chapter 3
Summary
Legend goes when the world was formed, the mortal races, mortalis , were created with the gift of magic. But as time passed their hubris grew, and the sheevra were created to curb their pride.
When it comes to these chaotic and malevolent beings, the lands are full of cautionary tales.
Some would tell you that the stories are just that. Tools people use to scare children and curse enemies, exaggerated accounts to cow opponents and impress lovers. To them, names have no power. There are no mysterious deals to fear, and the figure who seduces you into an alley at midnight is certainly no malicious spirit.
Which luckily for you means easy prey.
Since you’ve gained consciousness, you’ve known the mortalis are responsible for creating the deserts between the cities, draining the world of its magic, and that it’s up to you to take that energy back so the sheevra can slowly restore the world’s more verdant state.
You’ve been taught to do this by locking them into deals, taking their memories, or ideally, finding out a mortalis’ name. But it isn’t always so simple. Most mortalis are paranoid about the existence of your people, and as such, the world has become a place where most go by their profession, or else choose a fake name to live their life under.
Knowing someone’s true name is the most intimate secret a person can offer.
You never imagined fearful weaklings like these would be any threat to you. But when an entire sheevra clan disappears seemingly overnight, you’re sent to a city far from your home to investigate.
Will you find out what happened before it comes for you?
Features
- Play as a sheevra of your gender choice (non-binary inclusive) and sexuality
- Select either dryad, unseelie, or leanhaun with different magic bonuses for each
- Stats for personality, interactions with mortalis, relationships, and magic/might
- Customize the look of your sheevra and glamored mortalis forms
- 4 gender swappable ROs
Romance Options
(Mild Spoilers below)
-
“Oisein”
Race: Sheevra
True form: Rouge pink skin with light pale freckles like deer spots across their face and body. Bright pale-yellow antlers and shoulder-length golden blond hair normally tied half-up. Lavender irises and black schlera.
Disguise: Honey blond hair and tanned skin. In this form, their freckles become earthy brown. Adamant about keeping their lavender eyes in any disguise they take.
Personality & Skills: Sarcastic and sometimes flippant. Skilled with pathos magic. -
“The Healer”
Race: Mortalis
Description: Warm russet skin with black hair in an undercut. The longer strands from the top of their head are usually tied back into a loose bun. Dark golden eyes with black lines tattooed under them. Black geometric tattoos across their body.
Personality & Skills: Open and friendly. Proficient in healing and illusion magic. -
“The Sage”
Race: Mortalis
Description: Dark umber skin with golden undertones, wears their long black-brown hair in braids, and ties them back loosely with yellow ribbon. Hazel eyes with bright flecks of topaz and green. Usually wears sunflower yellow liner along the bottom of their eyes.
Personality & Skills: Patient and caring. They are unmatched in elemental magic. -
“The Magesmith”
Race: Mortalis
Description: Cool beige skin and auburn hair. Generally soft brown eyes which change in color. Insists that it’s not dependent on their mood, but others would tell you otherwise. Multiple scars across body and a hollowed brass left forearm embued with magic.
Personality & Skills: Stoic, but impulsive. Specializes in magical smithing and artificing.
Magic and Might
When confrontations inevitably happen, your stats are split into the following:
- Magic vs Might
- Within Might: Strength and Agility
- Within Magic: Elemental, Illusion, or Pathos magic
- Elemental: The chaos of nature is intuitive to you, and you are proficient in magic utilizing the elements.
- Illusion: Deception is the game you play, and conjuring hallucinations and apparitions is what you’re best at.
- Pathos: An opponent’s emotions are your best weapon, and you excel at manipulation.
The Sentiments
These are vials of memories you’ve collected with different effects depending on who ingests them. Game-mechanic wise, they can be used as an instant-success, or else to throw a little chaos into a situation. Still deciding if there is a way for you to restore these, or if they are a one-and-done deal.
The player starts out with one of each, and they come in pairs, totaling six:
Delight, Despair | Devotion, Repulsion | Fury, Fright
Warnings
The Nameless is not suitable for all ages, and will contain depictions of violence and light gore, strong language, and sexual content.
Depending on player choices, the game may include brief mentions of suicidal thoughts and abuse.
Currently working on inserting warnings closer to the content in-game. In Chapter 1, the first deal choice second and third options have implied suicidal thoughts and abuse, respectively.
Demo Link
Tumblr (Extra RO asks and sometimes silly art)
Thank you for taking the time to read and for any other feedback, and hope everyone is keeping safe!
~Parker