I finally got my perfect play through where I actually survived !
How do you get to 90 Willpower?
Take every option that increases will power in part 1(or in the case of Legacy expansion, just choose to summon demons in part 1 and wait for the beginning of part 2 where will power is automatically maxed to the possible amount), keep Tyborr, train iron will after the siege of Ludd and Demon master in part 3. Summon Tyborr at the Heart and explain your situation.
Hey, how does one become a Siren?
I’m not sure of the exact stats, but you need high charm and magic. Hope it helps !
@Lucid I have some screenshots of some inconsistent dialogue and stuff should I post it here or send you an email?
Yeah right? I always choose Jess as much as possible as my royal consort. Tovor and the bunch doesn’t have any complains and gives +3 to their impressions of me
I upgraded mine to a Dragon Knight who can use magic. It really is versatile in the game
Anyone had the same issue where the level 2 Assassin taken in Ludd gets +10 Blades but actual bonus given from taking the class is +5 only?
All info for all classes here
How do you get the quest or look for the dragon I bought all the books from the peddler at the beginning and max my arcane and history and got 75 of Geographic
I think you also have to have a high relationship with the economic advisor.
You need a 75 relationship with Torvor 60 arcana 60 history and 60 geography
How does one become a siren?
In the last game you need at least 30 magic, 50 perception and max charm.
I’m playing it again, since 2018 (and I played it several times)… I’m replaying the second one 'cause I couldn’t save our friend (the Red) from Selina and I can’t let them die.
This game is one of my favourite, if not the most… (I feel conflicted to chose between TLH and Breach)
How do you save the friend?
Lose the siege.
As @Urban mentioned, your MC has to lose the siege. When fighting them, you’ll have to select “I am not going to kill you.” This will make your MC lose that battle.
Or you can use your necromantic powers to raise them from the dead! (Minus their personality bits)