[details=My slightly… unnatural playthrough.] Avery, the Demon King of Daria.
DEMON TRAITS:
Humanity: 100%
- glowing demon eyes
- unnaturally large, well-defined muscles
- black, leathery demonskin
- sharp demon claws
Health: 100%
SPECIALIZED TRAINING:
Squire Levels: 2
Bard Levels: 5
Monk Levels: 5
Assassin Levels: 5
Priest Levels: 5
Cleric Levels: 3
Thief Levels: 5
Thug Levels: 5
Guard Levels: 5
Wizard Levels: 4
Druid Levels: 4
Ranger Levels: 4
Sage Levels: 4
Arcane Tattooist Levels: 2
Dragon Rider Levels: 2
War Master Levels: 2
Dark Knight Levels: 1
Paladin Levels: 2
Elemental Archer Levels: 2
Blade Master Levels: 2
Alchemist Levels: 2
Necromancer Levels: 2
Seer Levels: 2
Demon Master Levels: 1
Berserker Levels: 1
Vampire Lord Levels: 1
Catalyst Levels: 1
Shadow Weaver Levels: 1
Tycoon Levels: 1
Dragon Knight Levels: 1
Luck Mage Levels: 1
Artificer Levels: 1
Druid of Decay Levels: 1
Siren Levels: 1
MORALITY:
Good: 0% Evil: 100%
ABILITIES:
Agility: 100%
Charm: 100%
Endurance: 100%
Perception: 100%
Strength: 100%
Willpower: 100%
SKILLS:
Archery: 100%
Devices: 100%
Magic: 100%
Blades: 100%
Stealth: 100%
Unarmed: 100%
KNOWLEDGE:
Arcana: 100%
Geography: 100%
History: 100%
Nature: 100%
Religion: 100%
RELATIONSHIPS:
Karla: 100%
Petra: 100%
Jess: 100%
Bran: 100%
Theo: 100%
Cain: 100%
Poppy: 100%
Lord Tovor: 100%
YOUR MOUNT: a mighty dragon named Night Hunter.
Stalker, your tattoo tiger familiar.
KINGDOM:
Citizen Reputation: 100%
Citizen Fear: 100%
TATTOOS:
- a set of concentric circles on your shoulderblade
- a series of blue stars up your neck
- a sword dripping blood on your bicep
- a series of rings across your fingers and toes
- a spiralling vortex extending from your heart outwards
- a bunch of flames along the base of your neck
- a pair of black snakes climbing each leg
- a tiger across your chest
INVENTORY:
- a dirty pouch on your well-worn belt containing 8509 gold
- a tarnished wedding ring on your finger
- a torn spellbook
- the mighty Holy Avenger on your belt (+20 Bonus to Blades)
- a holy symbol secretly dedicated to the deity The Unknown hangs around your neck
- Lacey’s Glass Marble in your pocket
- a dagger in your torn sleeve
- the sparkling, many-coloured Vest of Attraction (+10 Citizen Reputation and +10 to All Relationships)
- a magical Enchanted Bow slung over your back (+15 Bonus to Archery)
- a badly scratched lute slung over your back
- a bandoleer filled with a few potions and many broken bottles
A black runebag containing:
- several Demonstones that belonged to Tarro Cooperson.
- a Demonstone glowing a soft blue inscribed with the name “Xi’atta”
- a Demonstone glowing a greyish brown inscribed with the name “Zon’ch”
- a Demonstone glowing a dull green inscribed with the name “Brahl”
- a Demonstone glowing many colours inscribed with the name “Tyborr”
- a Demonstone glowing a shimmering silver inscribed with the name “Gaa’bon”
- a Demonstone glowing a soft brown inscribed with the name “Mythor”
A tattered backpack containing:
- a very thick book about Fate Manipulation
- a pair of black shackles with glowing white runes
- a lockpick set
- a rope
- a cracked lantern
- a waterskin
- flint and steel
- a hammer and a few iron spikes
- a flask of holy water
- torn sleeping roll
- a thief harness for hands-free climbing
- the Book of the Dead bound in human skin
- a children’s book from Zusak’s quarters
You are wearing:
- your badly torn and ragged magically enhanced clothes
- dark black platemail armour
- the Circlet of Daria rests upon your head
- the Cape of Shadows over your back (+20 Bonus to Stealth)
- the Gloves of Archery on your hands (+20 Bonus to Archery)
- the bone Necklace of Nature around your neck (+20 Bonus to Nature)
- the Gem of Seeing in your pocket (+20 Bonus to Perception)
- the Magical Shield on your back
- the Feather of Glibness in your hat (+20 Bonus to Charm)
- the Cloak of Spiders over your shoulders and down your back
- Thuja’s Belt of Speed around your waist
- the Staff of the Archmagi in your hand (+20 Bonus to Magic)
- the Boots of Travel on your feet
K’Girr opens the gate between its enormous hands once again. This time, the surge of demons flies directly at Zusak. The High Chancellor’s eyes go wide as he’s knocked over the edge screaming. The scream doesn’t last for very long, as he falls out of hearing to his death below.
You direct K’Girr to send its demons back under the fortress. The descent stops, and you soon have control over the flying fortress. Looking down, you see that all of the demons that had been attacking Brightwater are now looking up at you. Through K’Girr, you have control over all of them.
The tears in reality begin to grow even larger as more and more demons cross through the veil. You can feel the power from the Demon Realm altering your very soul. You realize that you can change yourself however you please, but unlike before, you have no limits. Your humanity might be lost, but using the power from this side of the veil means that you’re able to keep your mind.
You call out to your vampiric children. With both demonic and vampiric blood, you have become the greatest evil the land has ever known. Zusak had been a tyrant and a villain, but he was nothing compared to you.
You look down upon Brightwater. Your companions will make excellent henchmen. Selina turned Theo against you, making him the Red Warrior. Similarly, you can turn everyone into stronger versions of themselves so that they can serve you better. With Jess ruling at your side as your dark Queen, you will have many faithful associates. The continual power of the Demon Realm means that you’ll never age. You will have the choice as to whether you wish to let Avery rule alone or at your side. Perhaps a hero will someday rise and destroy you, but until that time comes, you will rule with near-divine might.
An evil smile slowly spreads across your face as you appreciate the full extent of your power. Daria will come to fear and cower before Avery, the Demon King of Daria.
The End…[/details]
How do I get the soul drinker sword?