Done! The game has finally been completed and submitted to the CoG comp. Thank you so much to everyone who supported me and a massive, massive thanks to all of my amazing beta-testers. I couldn’t have done it without you!
Note: Since the game has been completed and submitted, I won’t be accepting any more beta-testers. Sorry.
The age of magic is dying. The age of science has only begun. In Brass Haven, airships fly overhead, cybernetic body enhancements are becoming a fashion trend, and cogs, gears and sprockets make the world go round. But what was meant to be the land of opportunity turns out to be the most dangerous, corrupt and poverty-stricken slum in all the kingdom. Your only chance for survival… To join forces with the most notorious criminal guild in the city.
The Lawless Ones is a 250,000 word interactive steampunk adventure novel by Avery Moore, where your choices control the story. It’s entirely text-based, without graphics or sound effects, and fuelled by the vast, unstoppable power of your imagination.
Fight beside thieves and villains in the ultimate struggle for survival. Pick pockets, rob houses, negotiate trades with rival guilds and even steal valuable new technology from the Monarch’s guard itself. Will you become the greatest criminal mastermind the kingdom has ever seen, or can you turn a guild of infamous outlaws into a force for good?
• Play as male, female, transgender or non-binary. Gay, straight, bi or asexual.
• Grow from a naive child, to a savvy and streetwise adult.
• Find friendship, rivalry or love with a thief, a con man, a fighter, a courtesan, an inventor and an assassin.
• Solve the mystery of a deadly creature that has been slaughtering the children of your organisation.
• Outwit, outrun, outmanoeuvre, outfight and outlive anyone who gets in your way.
• Choose from six different origin stories and discover six possible epilogues throughout the game.
• Terrorise the streets of Brass Haven, or use your influence to make the city a better place.
(This link is a demo only. The full-version of the game is only accessible to beta-testers. Anyone who wants to beta-test the entire game as it is so far, please let me know and I’ll send you a link.)
31/1/18: Completed and submitted! Yey! Massive, massive thanks to everyone who helped and supported me throughout the past eight months. You’ve really motivated me to push through my crippling writer’s block and get the game finished in time. Love you all!
29/1/18: Cutting it really, REALLY close, I know, but chapter 15 is complete! … And that’s it! All done! (Got a few minor changes to make and still need to write a synopsis, but other than that… Yey!) Also I’ve settled on a new name for the game, and decided to go with The Lawless Ones, since that suggestion seemed to be the most popular.
20/1/18: Chapter 14 is complete, a decent 12,000 words long and neatly tying up all the loose ends and bringing the game to a (more or less) conclusion, leaving only the epilogues left to go.
12/1/18: … Well that was draining. Took several days of non-stop writing, but I finally finished Chapter 13 (which is now the second longest chapter in the game at over 22,000 words.) I’m sure many of you will be happy to know though, that in this chapter you finally get to pursue a romantic relationship with the 6 main NPCs… You’re very welcome.
1/1/18: Chapter 12 is finally finished. Another really long one, with a lot of important stuff going on, so I hope you guys enjoy it. I’ve also made a lot of edits to the game, mostly fixing bugs and doing a lot of work on the stats page.
3/12/17: Chapter 11 is finished. A nice short chapter this time, to take a break from all the long ones. I’ve also done quite a bit of editing and updates to the rest of the game. Chapter 10 now has some achievements, the second save point has been coded and I’ve edited the game so that, from now on, you can load a previous save at the end of each chapter, and not just when you die. Hopefully that’ll come in useful for all you awesome beta-testers.
29/11/17: Chapter 10 is all done, and it’s another long one, at over 15,000 words. Not sure I’m happy with it, since it’s a really important chapter and I want it to be perfect, but I’m really having to rush myself now, since I still have 5 more chapters and the epilogues to write, and the deadline for the competition is only 2 months away!
16/11/17: Chapter 9 is now finished, and available for all my beta-testers to play. It ended up being a grand total of over 17,000 words, making it one of the longest chapters in the game. This chapter gives the player a lot of opportunities for bonding with other characters, as well as introducing six new ROs, (though these are all only minor characters, who will not appear in the game again.)
5/11/17: A poll has just been added to try and help me decide the title for this WIP. Here’s the link if you want to vote: Poll
5/11/17: Two for the price of one today! I’ve completed chapter 7 of the game, and also finished editing chapter 8, which I already completed awhile ago. A few minor changes have been made to previous chapters and I’ve fixed quite a few bugs that’ve been pointed out to me.
20/10/17: Just finished chapter 6, adding two more characters (both of which are romantic interests) to the game. I also edited the money system so that silver sprockets are now worth about $1 instead of $10, and gold gears are worth about $100 instead of $1000
19/9/17: Chapter 5 is now finished, bringing the total word count to over 100,000. Hurray!
7/9/17: Just completed chapter 4 of the game. It’s not included in the demo, but if anybody wants to beta-test the entire game as it is so far, let me know and I’ll send you the link.
Which origin story did you prefer?
Who is your favourite member of the guild so far?
- The Boss
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