So I’m not sure if it’s a good or bad thing I haven’t gotten any feedback since the last update, but a big thanks to those who liked the previous one!
And now, for this update:
Average Playthrough: ~19,000
Total Word Count: ~140,000
Fixed typos/grammar/spelling/continuity up to month one, week 4. I finally fixed the typo that @niisan saw, so thanks again!
Fixed an issue where Harja wasn’t giving any money for the week. I like to think they were stuffing the money under their mattress, the cheapskate, but now they will actually give you the money on day seven.
Added another “heading home” scene for week 4. Let’s just say that particular farmer is now banned from bringing his wagon into the city.
Added a few scenes for week 5, including meeting the potentate and the judge. And at last, we have met all the major characters!
If you have any thoughts on them, or anything else, please do tell! I really do appreciate all your feedback!
Played the demo. Was a lot of fun and was very original take on this kind of mythological stories! I also like how the city is like a Republic and not just another Kingdom. Is the Potentiate and the Judge like co-equals with their own spheres of power? Also, will there be ROs? I think earlier you mentioned is is possible to romance our roommate/God.
Yes, although the city is part of a kingdom and subject of a king, Tarkar itself has divisions of power. The potentate is actually elected by the people, but because he has the most clout in the city and is considered to be the official leader, he gets the title of potentate. The judge is normally chosen by the previous judge before their death, and she usually has a mix of legislative and judicial power with less obvious recognition by the people. I say usually because there is often a power struggle between potentates and judges, and who really has the most political power, and what sort of sphere that falls into, can vary.
Something to keep in mind if you try for an ending where you become the next judge or potentate.
Yes, there will definitely be ROs! Your divine roommate Harja, the potentate Manahen, and the judge Terentia are confirmed romances. I would like to have at least seven, so I was thinking of putting up a poll soon I can see who everyone would like to have as an RO.
Thanks for your response! Always like endings where you can end up running the show Also interesting about romancing the members of government, I am not entirely sure how I feel about either of them as we only have really had one scene with them! Anyways, excited to explore the functioning of the city!
I figure I’d aim high, especially because certain endings will lock out certain romances – Terentia, for instance, will completely reject you if you take her position as judge from her. Likewise with Harja, who will reject you in certain endings if you’re still alive.
There are a couple of endings where you’ll find yourself in a leader position… some more honorable than others.
Thanks! I’m glad you think there’s enough possibilities and you found some of it funny. I feel if was completely serious it would become too depressing and make the reader apathetic.
Yeah, there’s a lot of characters. I tried to divide them two at a time each week so the reader doesn’t get bombarded by all of them at once, but I know their introductions aren’t much. Do you think it’d be helpful if I put a list of characters and their descriptions in the stats page?
The gods (at least in this instance) are using a more formal and legalistic language, as well as using “people” to less mean a direct “you people” and more an indirect “the individuals that make up the group of mortals” if that makes sense. Although I’ll definitely check again, because I would agree with you otherwise! (And I’ll change the can make me weep line, too.)
All right, I think I figured out the saving system and the checkpoint system, so there should be an update tonight!
The other gods may be mentioned – like the Goddess of Love, whose festival is held during the sixth month – but otherwise the only gods encountered are Orihark, Sarpet, Ilatsal, and Harja. If too many cooks spoil the broth, then too many gods spoil the city!
Thanks to everyone who has commented or liked! Here’s the next update:
Average Playthrough: ~21,000
Total Word Count: ~156,000
Fixed typos/grammar/spelling/continuity up to month one, week 5. Thanks again to @niisan for pointing out the wording issue! Also, I completely goofed and had too many days for month one – it was supposed to be 31 days, but I had 35! That’s fixed now, and because of that the amount of rent you have to pay is lower, too.
Added save system. I hope it works!
Added checkpoint system. I have it set up so that, if you’re on month seven for example, you’d be able to go back to any of the previous six months. You won’t be able to jump back ahead, though.
Added a scene for month two, week 1. Raine’s back and he’s here for the rent! I hope you were counting how much that fancy outfit cost…
Changed choice method when first meeting characters. Before if you selected a district it would randomly choose one of the characters within that district, so if you chose the Slums you might get Agatha or Aquila first. Now the choice list is a bit longer but you can decide who you want to meet first.
I also added a character list to the stats screen. I’m thinking of turning it into a choice option, and breaking it up so there will be a list of minor characters too, but for now I hope it’s helpful.
If you have any thoughts on the new update or anything else in the game, please let me know! I appreciate all your feedback!
Thanks for pointing out that typo! That’s one of those that Word doesn’t catch and I tend to glance over.
So I was considering if I should put hair and eye color customization into the prologue. The thing is, nearly every choice so far has had an impact on stats (except for your name, which instead has an impact on what choice Harja’s mortal name/gender can be). I’d probably just have eye color effect etiquette and let the hair customization be descriptive, but I’d like to hear everyone’s thoughts on the matter.
Yes, if I do add hair and eye color, there will be character comments and descriptions. One minor one I can think of right now would be when you shop in Plotina’s store, she’d compare the outfits to your eyes/hair.
As for eye color affecting the etiquette stat:
Originally I was thinking if you choose say brown or green eye color, you’re etiquette would go up to 15%, but if you choose blue or hazel it’d go down to 5%. It’s not that big of an amount, so even if you want to go for an ending requiring etiquette but still want blue eyes, you can make it up easily and don’t have to choose – but if you want an easier time in getting that ending or have etiquette choices open in the beginning, you can choose those eye colors that’ll make it easier.
Another option that I’m liking the idea of, especially since the poll is so close, would be to have choices like “a noble look in your blue eyes” which increase etiquette, and then the next choice be “a natural look in your blue eyes” which would decrease etiquette – and all the other colors would be like that. That way you still have the choice of eye color, but you’re also actively deciding your etiquette as well. Perhaps that’s the best way to have it.