The first ever piece of interactive fiction I played was He-Man and the Memory Stone. I still remember not understanding what a “table below” was and thinking it was a tiny piece of furniture I was meant to roll dice on. I didn’t realise it was a chart!
I played a lot of Fighting Fantasy, which I preferred over Choose Your Own Adventure books. (Although I played those too. I also played Hero-Quest gamebooks, and Knightmare. Way of the Tiger (which I loved), and LoneWolf, and likely far too many others.
The first ever text adventure I played was. https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game) Unfortunately it was far too difficult and I never got very far on it. I played cover disks with text adventures too. There were quite a few shareware text adventures.
I asked for The Lost Treasures of Infocom for Xmas one year, but other than Moonmist I found them all too difficult to finish. (I did play and replay Moonmist though.)
And of course when I finally got internet access, there were huge piles of interactive fiction there. Very little of which I actually played. The parser always seemed too complex and never my friend and I’d just end up getting frustrated with it. I think I preferred playing MUSHes, which is similar format but interacting with other people.