The Graves of Heirs (WIP) [Updated: July 2, 2021]

Hey just read your demo really enjoyed it reminded of character from man what that crossover to books one example would trash of the counts family really love that one and others too


Hey I Love You And Your WIP

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No, really. Transmigration is my favourite book genre and never have I ever expect to see it here!!


The demo for The Graves of Heirs has been updated! Version 0.3 has been released.

This update is the first two parts of chapter one, as well as some minor tweaks to the prologue and the introduction of the first of the CI’s, Astasus/Vitalius.

Current Wordcount: 98k
Average Playthrough: 27k

  • The first two parts of Chapter One!
  • Stat tweaks.
  • Various tweaks to the prologue.
  • Various typo and bug fixes.

Demo Version 0.4!

  • My goal is the entirety of Chapter One, so this one may take a while.
  • I’m going to give a tentative date of August 28, but this isn’t set in stone. This is going to be a massive update.
  • Edit: I’m thinking maybe September… I underestimated the work involved lmao. Wish me luck!

Thank you so much for all of your support!


i enjoy the update :ok_hand: :+1: :ok_hand: :smiley:

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All options lead to the same error

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Nice update! Seeing that Revanant has no problem with morally dubious options, i.e the knight on the train, how far can we go with messing with the faculty of the school without getting caught?

I kind of made my MC a bit blood thirsty.

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Interesting, I was worrying about how can you convey the original story while branching out choices, but it is good so far. Nice work.

I see villainess Isekai manga has made its way to CoG. Nice


@KEMAR_SIMMS Thank you so much!

@Hector_Lopez Thank you so much for reporting this! So, I wasn’t able to recreate your errors but I added some code that will hopefully (crossing my fingers lol) fix it. If you play again and it still shows up (or anyone else does), please let me know and I’ll give fixing it another shot. I’m going to add it to the known issues part in case anyone else has the same problem as well. Again, thank you so much for reporting this!

@Red_Eyes There are quite a few options planned for messing around with the faculty. When the MC learns magic there will be even more options as well. Thank you for playing - I’m glad you liked it!

@Thanh_Chung_Vu Thank you so much! This was really relieving to hear lmao - balancing original story exposition and the current series of events is something I’ve been struggling with lmao.

@Kattz Haha I love me some villainess isekai! Thanks!


something very strange is happening, I finished the prologue and it transports me directly to part 2 but it skips part 1

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An update, yay!
Thouuugh I had a game breaking issue that made me unable to actually access the new content, aside from the changes made to the intro chapter:

So basically...

I have something strange happening when I start chapter 1, and I think it’s broken?
These are the two first pages of the chapter:

It seems the entire “Part One” is missing, aside from the intro page. And well, considering I don’t understand what’s happening after that, I don’t think I’m wrong?
Not to mention, I see it in the code!

Other issues or interrogations:
Naming the Revenant:

The special text for Richard works only if the name is not capitalized when you enter it, and most people would rather capitalize a name.

When asking questions, after that:

The first option is: “Is there anyway to fix a broken soul?”
Would be “any way”, right?

Something that worries me?:

Hum, something got me very worried when I started the game to play the update. I’ve noticed on the presentation page it says “It’s a character driven branching narrative with a focus on relationship building and RNG mechanics.”
Does that mean you’re going to implement elements of randomness in the story, aside from the normal checks and things like that?
This is the one thing that I can’t play with, since, unless it isn’t mandatory, it would ruin my “canon playthrough”, so I really need to ask. I hope that’s fine?
Maybe I just worry too much since I didn’t see any other mention of that, but still… I won’t be able to stop thinking about it if I don’t ask :sweat_smile:

MC's original world:

Thank you so much for adding the option to not have anything waiting back in MC’s world! Though I’m still a bit disturbed my MC asks to go back anyway, since he was basically tired of living and was relieved by his death, so between that and the background of not having anyone back there…
I’m sorry I’m going back to that again and again! I just have a hard time wrapping my mind around it. You know, it’s one of these cases of being forced to do something that doesn’t make much sense for the character I’ve created (and not only based on my headcanon obviously, but on previous choices - if it was only headcanon that would obviously be on me!).
Basically, I can sum it up to - Why would he want to go back to a world that made him unhappy enough to be tired of living and to see death as a relief.

That’s all I can do till chapter 1 is fixed though! So no actual story feedback for now.


I am so sorry about the skip! That was me - when fixing the first problem I made a subroutine, and instead of return I put finish! it should be fixed now!!! I am so sorry!


Okay then! I could play it now!

And wow, the general ambience of this chapter is grim, but at the same time really interesting!
Though I will admit at this point my main wish is to ask the Revenant to make MC’s hair regrow :rofl:

Now that MC was able to interact with more people, it was nice to see the array of answers one could give in each circumstances. That allows a lot of customization of MC’s personality.
I especially like the fact “passion” is not necessarily about screaming and swearing and being agitated. My MC is really leaning on the passion side, but most of the time, it’s a fire burning and raging inside, while he keeps his calm and stays level-headed in his actions. That is really extremely cool.

Also Astasus… such a sweetheart! :smiling_face_with_three_hearts:
I didn’t expect him to be SO DAMN SWEET!
Now, I won’t lie, I’m also already extremely attached to the Revenant. Waaay too much, I think…
I wouldn’t be suprised if my MC went ballistic if something happened to him… which isn’t really the smartest thing, considering having him exorcised would save MC’s soul :rofl:
I’m really curious as to how their relationship will evolve in the future, really.

Now, as for my reports etc…
Honestly, the main things I had to say are the ones I’ve put in my previous post, about the RNG and MC’s world. I guess I was too absorbed into the story to notice much!

The one thing I've noticed, while changing, once at schoool:

The first option in the choice, when looking at the mirror, says “Just checking. I’m still a {race}”, instead of the actual race.

I may have missed other typos or coding errors, as I said, but in this chapter so far, nothing bothered me or anything, so I don’t have much to add, since I already said the positive :laughing:


There is a pronoun error in the train scene when we ask revenant to attack the knight

Edit: Also can we have more save slots?

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I restarted the game and errors were fixed

May I know how old Mc in this?

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Regarding the guy’s eyes being pulled out, would it be possible to choose the MC’s reaction, rather than it just being an apathetic “huh”? Things like “I meant it as a joke!” or “Cool!” (Although to be fair, my MC would probably be thinking both of those… :sweat_smile:)

  • “What?” I say out loud.
  • You’re sure?” I ask him.
  • Try and see if you can sense him too.
  • “There’s no way.”

Could there be an option to believe Excess without question?

More minor stuff.

There’s two of them: the one with the blue eyes an older woman with sharp cheekbones and her thin lips pulled into a deep set scowl. The woman beside her is younger, green eyes narrowed in a friendly way, thin smile pulled tight over her face.

This isn’t quite grammatically right. I would suggest taking out the colon and leaving it as three sentences:

There’s two of them. The one with the blue eyes is an older woman with sharp cheekbones and her thin lips pulled into a deep set scowl. The woman beside her is younger, green eyes narrowed in a friendly way, thin smile pulled tight over her face.

I’d also suggest adding an “is” to the second sentence; I think you could get away with skipping it, but it reads better with. :thinking:

“What bet did you loose to get this job?” I ask her.

Should be “lose”.

There was one survivor of Carmine’s attack, a particular sister who she held in high esteem.

At this point, I’d expect a little more detail about Sister Cyra; I know there’s some more a couple of pages later, but it feels a little odd to just have this line on its own here.

A horn can be heard in the distance, a cloud of steam hanging in the air - the train, I realize.

It seems odd that my MC is wondering what the train looks like, and then it’s not described when it turns up. (Or was it specifically what the crash would look like? :thinking:)

Wasn’t Cyra described as looking older than the other sisters? :confused: And yet this implies that she was “young and reckless” under a decade ago… :confused: Or is it that she looks older than the rest despite actually being quite young still? :thinking:

“he still has the wards on her - can he even use magic yet?” One of them whispers, and the other barks at him to shut up.

Couple of pronoun errors here. Note that if you need to capitalise the first letter of a variable you can do it like: $!{var}

With that he slams the door shut, the sound of him yelling carrying through the metal.

Should be “his yelling”.

There are a few issues with speech being part of a longer sentence, e.g.

“There’s still another stop we have to make.” I remind him, and he hums.

“Do you mind me asking what you remember about Ehrenreich from that series?” He asks.

In both cases, the non-spoken part is still part of the same sentence, so it shouldn’t start with a capital (except if it’s I or a proper noun, obviously), and the speech shouldn’t end in a full stop/period (a question mark or exclamation mark is fine, though). So these two lines should be:

“There’s still another stop we have to make,” I remind him, and he hums.

“Do you mind me asking what you remember about Ehrenreich from that series?” he asks.

(There are more, but I don’t think I can list them all.)

I hear Excess grown,

Should be “groan”.

“Do you know about the creatures used in the training and teaching of students.” I ask him, and he nods.

Should have a question mark after “students”.

they’re insatiable, kills any and everything in range. As a result they’ve been blinded, but they hunt by sight and sound.

Should be “kill”. Also, the second sentence doesn’t really make that much sense unless the Izueyzos were blinded on purpose to make them better at killing, which seems counterintuitive. Presumably they were either blinded as an unintended side effect, or as an intentional limit to their power, but either would require more explanation than what’s given. :thinking:

“He doesn’t seem to be bothered by the fact that you’re blood elf either.”

I think this should be “a blood elf”, although I imagine this might depend on the species chosen. :thinking:

He only got to be brooding in the last few books,

Should end in a full stop/period or have an “I think” or equivalent after the quotation marks.

The dark grey fabric is the same as my shorts , held closed by a simple ribbon and button clasp.

Shouldn’t have a space after “shorts”; I assume this is a result of a gender-variable choice, but any space or line break after a word will become a space in the text.

"It’s beautiful.

Should have a closing quotation mark.

The book had no mention of him being crafty

“Crafty” would generally mean “sneaky” or “cunning” rather than “good at constructing things”… :sweat_smile:

with trembling Leon knelt at his side and smoothed them down

“…with a trembling hand…”? :thinking:

While I wanted to spare Astasus the suffering he experience in the book,

I’m not entirely sure what the case of this should be, probably “he experienced”. :thinking:

my eyes taking a moment to adjust to the dim candle light hung from the ceiling and decorating various tables around us.

The way the rest of the sentence is structured, it should be “light from candles” rather than “candle light”.

The blood is still fresh as I drag my palms across my face, smearing the blood as best as I can. It takes a moment, but when I look in the mirror again it looks like I’ve been brutalized and I nod - mission accomplished.

I’m disappointed that there’s no flavour text here for blood elves… :sweat_smile:

It’s not like anyone else is here, aside from Excess.

And Astasus…? :confused:

Head back out the wardens turn immediately to face us.

Should be something like “As we head…” or “When we head…”

I’m as familiar with the lieutannt as one can be

Should be “lieutenant”.

Yeah, I don’t think CS is the best medium to include randomness in. Randomness works best in situations where it will come up a lot, so it can even out the good with the bad, but CS is designed to have a far less repetitive and structured nature, so randomness can wreck a game, especially if it’s mainly used for pass/fail checks.


I never leave comments, but I just wanted to let you know that I really enjoyed this update. The scene where you can let the revenant pop that guy’s eyeballs out… When i said “sure” I wasn’t expecting it to actually happen. It made me laugh out loud, like, really hard. Thank you for that one, and also thank you for your hard work in general. This is definitely one of my top favourite WIPs! :^)


I thought the coMMENT ABOUT EYEBALLS WAS A JOKE?!?!?!?!? I FEEL SO GUILTY :sob::sob::sob:

Edit: If it’s not too much trouble, would it be possible for you to add a few extra save slots? No worries if you’d rather not!!