I am a bit concern about the last part you mention @Ventura.
I, for one, wouldnāt mind a socially awkward MC but for some, they might want a more confident MC. I know having different personalities would be a lot of work.
I am a bit concern about the last part you mention @Ventura.
I, for one, wouldnāt mind a socially awkward MC but for some, they might want a more confident MC. I know having different personalities would be a lot of work.
Exactly. Which was why I asked what other people had experienced, to see if what options/content is available. Because while I do know it takes a lot of work to implement different personalites for the MC, from what Iāve seen of locriaās writing it seems like something they would want to implement.
Man, I sure hope awkwardness itās not a general trait. I usually prefer to play as a charming, silver-tongued kind of character so playing as a socially awkward wallflower would be literal hell for me. I like confidence and assuredness when it comes to my MCs so hopefully, there will be implemented different personalities and reactions for us to choose from.
That is actually a big problem for me when it comes to some of these romance games you guys keep bringing up. Often times the heroine is so clueless and timid it makes me roll my eyes into another dimension.
Oh I definitely love a spunky confident MC at times. Whenever I get the choice I usually create MCās with focus on intelligence and cunning. How socially competent I make them, differ from game to game and my mood, but when I make charming MCās itās usually in the way that they have the ability to charm someones socks off, but arenāt social peopleā¦if that makes sense.
ā¦in retrospect, apparently my MCās can in general be summarized as āmanipulative, smarta**es who tries to be good peopleā. ^^ā
My degree of eyerolling (or just yelling at my screen/outright rage-quitting :P) depends a lot on how the heroineās personality is handled (not taking cultural differences into account). I have an easier time with a timid MC compared to a dense and (in some cases) outright dumb MC.
@lokidemon007 There were some minor conflicts around the time he enlisted, nothing major, so thatās kind of how he got promoted so quickly. That, and he really knows how to play the system.
@cookiemonsta Calling him an RO is a bit of a stretch, since his route is hardly romantic at all. And Iām not to sure how to say it but, kinda?? not really??
@Ventura A cult? Lolol probably not, but there are plenty of them around. Itās just that most of them get real messy because they start questioning āWho is the true Providence?ā and āIs Providence even really our creator?ā and they do a lot of weird and creepy stuff.
For good endings, there are specific builds that make it easier to get the good endings. From what I plan to do, for Valentin, Edmund, and Oskar, there are always multiple ācorrectā choices. Thereās no build that you have to play to get the good ending, but a specific build to get the bad ending.
Now, for Lothar, there are a couple choices that I plan you must choose to get his good ending, but aside from that, is very flexible. I think Iāve mentioned this before, but donāt pay too much attention to the relationship bar. I have a variable that counts the ācorrectā choices, and sometimes those choices lower their bar.
A hint for the ācorrectā choices you have to know what their vices are. Choices that encourage them down their path may give a relationship boost, but will not give a counter. Sometimes the ācorrectā choices will be counter-intuitive because they will get angry at them.
@resuri08 @Anathema For the concerns about the general personality, I think I might have accidentally let a bit of my own experiences through. From my own experiences (both myself and my peers), most of us were pretty awkward and not good with social stuff at that age. So at this time, itās less of a predetermined trait, and more of a āOh my god Iām 16 and there are so many changes and everything just feels really awkward.ā
Sheās still got a couple years to grow and change before things start to really matter .
Personally though, the spunky and outspoken MCs in otome games are difficult for me to play. I much prefer the meek and reserved ones.
at first I assumed he was our real dad or something but oops itās something else x3
Looking forward to meeting Valentin!
Hello, iām a long time lurker who finally i chickened to ask something because i couldnāt help but be curiousā¦ but seeing as some of the love interests seem to have a darker shade to them, would it be possible for us to play an awful/nasty person (like maybe not even awful awful but definitely not nice or caring but has a soft spot for heir love interest or some people so to say) or even just morally darker MC and still somehow find romance with one of them? Maybe even have the MC be the uhh yandere herself instead of the victim in some of the potential bad ends?
I was just very curious upon reading some of your ideas because not a lot of people let female characters be terrible people, let alone have dark romance so seeing you enjoy the dark romance aspect i couldnāt help but ask. (also i apologize profusely for tl;dr english is not my first language so i wanted to be clear in hope of getting what i went to say across)
I support this
I mean if theyāre going to be terrible to us itās only fair we can be terrible right back. Plus, who doesnāt enjoy a purely evil playthrough once in a while? Darker MCs can be as interesting (or even more in my opinion) as dark ROs.
Iāve finalized the endings and how to get them, so Iāll put them in as achievements this weekend. So my to-do list is:
@cookiemonsta Lol Burkhard is definitely your father, though heād rather not be .
@Infel @Anathema For some of the bad endings, you have to be a terrible person, and if I remember correctly, four of them require you to be a cruel person.
Iām not too sure how dark you can go before getting deeper into the routes. You definitely canāt get as dark as some of the ROs, but yeah, you can be awful to them, either by being outright cruel, or encouraging their vices. ??? and Lothar have endings where you can encourage their craziness, not that it ends well for you.
Ooh yaaaay iām glad to hear that, especially the encouraging their vices part. When you say that, would it be in the Bonnie and Clyde way or is it more of a manipulating to your own ends but having it end badly way if itās not too much spoilers to ask?
Also would any of the love interest have a rivalmance-y type of feel to it? Like a love-hate rivalry (ala Choice of Deathlessās Wakefield) or a so bad/toxic for each other but still has an obvious strong mutual love/respect thing (like a villain+hero style romance ala catherynne valenteās deathlessā marya morevna and koschei)?
Regardless, Iām definitely looking forward to seeing your update. Itās shaping up to be so good w
Real sick of coding since I was stuck on an assignment today for a solid two hours over something dumb, but eeked out enough to finish Edmundās scene and achievements. Iāve got some of Valentinās scene written out, but nothing coded yet. Iāll try tomorrow
@Infel Depends on the suitor, really. I would say ??? and Lothar have the most toxic dynamics, but Valentin can easily spiral into that as well. But thereās nothing else really yet. Iām glad youāre enjoying it ^^
Curiosity where are you from and itās very rare to see someone so passionate about the first Reich. Even though this is choice your adventure dating sim Iām absolutely in love with game. Your world building which is slow and suble and the character development is great.
Honestly I think you could make a great game about the Ottoman Harem. If you had the background for it. I could easily see you writing about the sultanate women.
reads the achievements
Oh boy, buckle up for a ride full of angst and shock
Oh dear lord, why is there so many bad ends. ;w;
Oh man all of those bad end achievements are like and ahh the update was nice as always w
Very interesting how Edmundās relationship meter worksā¦ I know we shouldnāt pay too much attention to it but still, it says something about him
From what I gather, people always go after him for his title and they donāt see him for who he is thus making him lonely? Iām guessing that in one bad end he traps (a manipulative) Sasha cause he thinks she genuinely loves him or he kills her cause heās tired of that behaviour?
coughs on her coffee
My dear author? Did you perhaps vent your anger towards your story? Cuz that would explain a lot of thingsā¦
Looking at code today is less irritating than it was yesterday, so yay, hopefully Iāll get a lot done!
So Iāve been testing some different builds, and I think Iām going to add in another skill boost in the childhood part, in addition to the one Iāve planned for the last part of the prologue, and I think I might just do an overall boost to some of them. Skills arenāt necessary to complete any route, but I think they will give a better variety to answers. Iām also contemplating merging/removing some stats because Iāve found that they have not been used very much, but that could change later on.
@Rogar That makes me so happy, thank you! I just sort of fell into this historical love while I was researching fashion when I was younger. One of the best accidents, in my opinion. I think a game about the Ottoman harem would be super cool, but Iām still not too familiar to consider something like that. Maybe an Imperial Chinese harem?
@cookiemonsta The relationship bar is still a bit helpful at this time, itās more that once you get deeper, itās kind of meaningless.
A little bit. Heās definitely super lonely, but heās got a few more issues under that. Itās not super apparent yet, but thereās something heāll value greatly from Alexandra. If I coded it right, you might be able to pick it out ^^.
@Sophia Lololol I promise I didnāt!! I actually held back a bit! I had 31 bad ends at first! And hey, at least Iām better than Monochrome Heaven! That game had 20 bad ends!