Can the MC do magic or something?
Toco
62
The MC may do so later on, once they know about it themselves. Iāve yet to decide on what type of magic that will be available though. 
Toco
65
@Addy3 Thanks for pointing out that typo!
I might as well warn yāall that I havenāt really had the time to proofread the upcoming part, so thereās probably lots of spelling mistakes (also partly due to the fact that I often write on my phone, which is prone to autocorrect incorrectlyā¦)
Anyways, Iāve been thinking of removing the sexuality choice at the beginning, mostly because it kind of irks me, but also because itās there to decide the gender of Morrigan (which can be done seperately by the player, when the introduction takes place). I was wondering what youād prefer?
- Keep it as it is.
- Remove the sexuality defining question, and introduce a separate part to choose the gender of Morrigan.
- Other (comment!)
Also, would you like me make an update of the game now, as it is (all branches arenāt finished for the current chapter, but most are), or wait until itās all done?
- Update the game as it is.
- Complete the branches before updating.
Proofread this sh*t first.
- Other?
I might be guilty to an overuse of polls, but I just canāt help it. Theyāre so much fun.
will
66
The main draw of this game seems to be exploring a new world but there doesnāt seem to be any description of the world in your post. Can you give a few details on what we might expect?
1 Like
Toco
67
Thatās a very good point.
For one thing I wonāt be including much of the usual fantasy crew (elves, dwarfs, gnomes etc), perhaps a mention here and there. Instead, Iāll bring tidbits of things from various mythologies (mostly celtic, but some norse stuff too) into the game. A lot of it will be spent through different relations, not necessarily romantic onesā in order to get a better insight of the world. Itās kind of how I planed this thing. So you canāt really go solo. With that said this isnāt necessarily a lighthearted game, and therefore some of the content might be triggering (more on that once I update).
I started making this game in the name of self discovery, so while it might seem like youāre exploring a different world, I intend it to be just as much about your own character and their introspection.
Hope that answers your question! 
2 Likes
will
68
Thatās a lot about what the world isnāt, but what about what it is? What makes it unique and enticing?
Toco
69
Eyo, now you got yourself a spoiler post
There will be moral dilemmas within the game, both for regular characters as well as the main one. History plays a big part in this, as youāll become aware. You may choose how much of your past life you wish to remember, and thus understand of your current situation.
The different cultures within the game is something I hope will interest people. Also, the magic in the game is better explained and understood through spiritualism than anything else, and you have the option to explore it more, too.
Like previously mentioned, there will be dark themes. Manipulation/powerplay, death, gore, to name a few, and itās not my intention to shy away from those thingsā rather to delve into. Iāll be honest here and say that the current demo is pretty meek in that regard. But I intend to change that. 
Anyways, I hope that makes you understand it better. Not actually sure if my game brings anything new to the table, but I do hope it switch things around a bit!
5 Likes
will
70
I donāt mean to keep pressing, but ⦠what kind of moral dilemmas? You can give a taste without giving away much of the story! It is easy to strike that balance. 
For the cultures, we canāt be interested if you donāt tell us what they are! Not really sure why itās being cloaked in such mystery and shadow, so Iāll be more direct: What are the cultures in the story?
And lastly the themes: what are they? Like specifically what dark themes are you exploring?
Itās much more important to give a rundown of why someone might be interested in your story than to preserve every single mystery about exactly what kind of game and story youāre writing. Itās a huge risk to be this coy with details because someone who might really enjoy the game is very likely to miss out!
And let me clarify that none of the things you put in spoilers even came remotely close to being spoilers! Those are basic elements of your story that youād put on the back cover of the book, so to speak.
1 Like
Toco
71
Itās not that easy for me, hence the mystery. This is the first thing Iāve ever shared while it is still in progress, and Iāve never done that, because I just go full on hermit until the work is done, heh. Thanks for the questions though, I donāt mind at all! 
The kind where you decide who lives and who dies, to search for truth or to be loyal (also clashes of loyalties). Lots of it has to do with what you tell vs what you do not, and the consequences of that.
Generally celtic, with some of it specifically gaelic. The story takes place ~450 BC, so prior to the viking age. Iāve incorporated some of the structures present, like the feudal systems (Iāll refer to the celtic version on this, where thereās three major classes. The upper being the warrior class, the second druids/priests/judges, and the lowest made out of commoners). Some mythologies Iāve chosen to include in the game are āThe children of Lirā, āThe MorrĆganā, and the tale of Fafnir.
Iāll explore death quite a bit, and probably the greyscale between the life and death while Iām at it. Depending on how the game branches youāll also face, more or less explicit, the harsh acts of survival people can be driven toward if pushed enough.
1 Like
RETowers
Closed
72
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