I like the idea as long as it’s done in a smooth way. Like helping someone increase their Rank through your career, or covering up an incident to save someone’s political career. That ways it’s more of a returned favor. Adds a nice addition of messy human politics.
Just afraid of a story of ultimate protagonist, where they control anything and everything. Working in a set story or conditions makes choices that much more meaningfull.
Been a bit since I have posted here. Still sounds like it will be amazing! Whatever you decide will be the best choice.
Also the reason I want players to have so much control initially is as they progress in the story they get less and less control over what happens. In the beginning the player is a god among primitives but by the end they may be a primitive compared to them.
So does it have career path borrowing from Traveller you set up. Now you’re making intense with little flavor detail. Also I love the ancient alien God to look down right primitive to are creation.
[b]Chapter 1: In the Beginning[/b]
It is written in one of the many holy books of old Earth that a creation deity said "Let there be light" and there was.
You rest inside a computer now, watching as the Sun goes nova, and begins to consume the solar system and Earth along with it.
You watch with some interest as the first wave of radiation washes over the ship, your former body disintegrating as the intense
radiation permeates the ship. Only here protected in the heart of the Gene Vault are you protected, and then only as data.
You turn your attention back to the exterior of the ship. You see the Supernova's energy crackling along the FTL grid surrounding you
and another thousand ships. A Mere six years of preparation for this day. Humanity last hope now rests on you and these ships, and an untested
FTL drive powered by ....
The Supernova.
A Supernova of Human creation.
*page_break As the Sun's light dims Humanity became like those old gods.....
[i]Whats left of Us[/i] you think bitterly to yourself
All to launch a last ditch effort to stave off extinction.
[i]And today our home is no more. and this time it will never and can never be again.[/i] you think sadly.
Humanity, or Mankind if you include all the Uplifted sub-species, Never knew why the Machines attacked, only that they did, and that they sought out Humans
with a dedication only a computer could match. It was clear they were some sort of Vun Numan Machines, but wither they were Alien in origin or made by a
insane colony of Mankind no one knew.
Trillions and more were dead, a thousand colonies around a thousand suns snuffed out one after another.
Three hundred Years was all it took.
Three hundred years was all it took to reverse two thousand six hundred and twenty two years of space colonization.
For a time we thought we could beat them.
For a time we thought we could save a cluster of stars.
For a time we thought we could hold them.
For a time we thought we could even save Sol.
You were born in that time.
Officaly started… working throu all the variations in character creation now.
For those who are still following me here. I’ve finished what I thought would be the first half of character creation. Turns out it was more like one fifth probably a lot less. So it’s taking me longer then I anticipated getting the Char Gen portion done.
For the Military paths, I have 54 different “Stories” to write. since each position is slightly different. Each Story contains four parts, Intro, Event, Risk, Conclusion. The Event and Risk portions are particularly heavy on choices.
This means I have to write 216 “Pages” of story for the military’s Carrer Paths.
I have yet to even touch the Civilian paths yet, in terms of planning or in writing.
so Sorry this isn’t much of an Update, other then I’ll hopefully be posting a Freemind Map some times this weekend of the careers so you guys and gals can take a look (and point out the obvious flaws that I somehow missed)