I’m looking forward to updates on the story with the characters, it seems like a unique way to present a love interest like He without name and I found it quite cute, wanting to help in whatever way I can for him and pamper him Jsksjsj
I played this WIP a year ago, I don’t understand why I left it, now I will give my time to each update I see and try to support it to continue seeing more of He without name (I like the other characters too BUT, I like him more )
I speak Spanish and English is not my native language or something I specialized in, so I hope you understood what I meant :c
It’s funny, He Without Name was initially very much a “side character,” certainly not a romance option, but after seeing the loving feedback he received, I changed his lore and added a lot of stuff into his story arc. The result turned out to be SO much better than I expected—very tender and emotional.
So happy to know you enjoyed him, I certainly enjoy writing him and can’t wait for everyone to see the full HWN’s experience lol. Oh, and thank you for reading and commenting
It’s lovely to see others eager to learn more about him and how his story has become part of the main storyline as a RO. (The image of the MC in a white dress/suit and him in a bow tie is amusing yet sweet, which made me want to play his route right away when he was introduced). I really appreciate your storytelling and the way you address different topics; I am excited to see what the future holds for the MC and their group as they try to run the bar : D
In addition to the 11 options for your cause of death, I’m adding 5 unique variants for each - corresponding to all new paths of grief, so you can REALLY customize your death, lol.
Hello everybody! The work on the 2.0 update is going smoothly, and I hope to release it soon!
I revamped the first encounter with Death and the Raven. Since your MC would likely have many questions about the afterlife, you can now properly press the two for answers.
After two all-nighters, I can finally and officially announce that The Bar on the Abyss 2.0 update will be released tomorrow, Friday 16th
I will post the full list of features and changes with the update, but here’s a small preview: I added 3 more solutions to the confrontation with Pyriphlegethon!
Your new Spirit Gift will now enable you to avoid a fight altogether: charm them, use your insight to uncover the true reason for their attack, or apply logical thinking to break their resolve.
Choose Your Grief Path: Denial, Anger, Bargaining, Depression, or Acceptance—select the emotional journey that fits your MC and explore how it shapes their afterlife.
36 Career Backgrounds: Deepen your backstory with various career paths that unlock additional choices and provide unique perspectives on events unfolding around you.
A New And Improved Skill System!
Your Spirit Gift: Choose from six mythical artifacts that enhance your abilities and open new ways to approach challenges.
Detailed Death Choices: Define the circumstances of your character’s death—was it a tragic accident, a deliberate act, or something darker?
Bug Fixes and Improvements: Enjoy a smoother reading experience with numerous bug fixes, text-flow improvements, and better formatting.
How You Can Help
Thank you for reading The Bar on the Abyss, I’d love your thoughts on the new update**!**
Your feedback is more important than ever— suggestions for more choices, ideas for how your character should react, and thoughts on the latest content; I’m all ears and eyes, like some biblically accurate angel!
Based on your feedback, this update will continue to evolve, with a few “patches” while I work on the next chapter.
So don’t be shy—I want to hear both the good and the bad!
I’m so proud to have brought this update to life. This year has been so hard, but writing this game and connecting with all of you has been truly the best experience.
Thank you for reading The Bar on the Abyss and sharing this eternal journey with me. I wouldn’t change a thing.
Not the “closed the chapter bit”, obviously, the first half. What did the cosmos do since the moment I was born? Close the chapter? Doesn’t the chapter only close at the end?
This doesn’t feel like a paragraph/line break situation. Maybe it’s just me, but doing it like this gives me the idea that Death was interrupted by something, when it’s just you doing a parenthesis in the dialogue to describe what Death is doing as they talk.
The highlighted text shows up in every option of this list (and also when you get to this hub from the main question hub by picking “Tell me more about this place. You called it ‘the Abyss’?”). Also, the options don’t get greyed out, but that I don’t know if that’s intentional.
But you can see how the text after the choice starts considerably lower than in other pages, so that makes me wonder if you wrote something in the code that the game is not displaying: