The Adventures of Sherlock Holmes - An affair of the heart
Play as your version of Sherlock Holmes in this romance detective game!
Make an enemy of a friend and a lover out of an enemy. Solve the case of boredom. Have a pet bird—and best of all, play as a romantically and emotionally stunted genius detective!
Explore London in the late 1800s
Solve murders, hunt criminals, and possibly catch a thief
Have fun adventures and tender moments with characters you know and love
Form deep relationships, whether they be friendly, antagonistic, sexual, or romantic
Play as a man, woman or non-binary
Romance men, women, or both
Demo link: https://dashingdon.com/play/dionapersson/demo-the-adventures-of-sherlock-holmes---an-affair-of-the-heart/mygame/
The demo is around 24 000 words—and 12 000 per playthrough.
The character creator is extensive. I recommend skipping it and choosing a preset character if customisation is unimportant to you.
The possible relationships
John/Jane Watson - Dependable, kind, and loyal—a partner and a friend. The human embodiment of a golden retriever.
Gregory/Grace Lestrade - Sexy workaholic grump with a poorly hidden heart of gold. Will make sure you get home safe.
Irene/Irwin Adler - Charming scoundrel, clever schemer, and colossal schmuck. The flirty and fun rival of the century.
Hamish/Helena - This terribly haughty person of illustrious personage needs your help with a case. The gentleman/woman of your unachievable dreams.
Roleplay however you want, change up your personality depending on the situation or your mood.
*Personality stats are only for roleplaying purposes and won’t lock you out of content. The four skill stats are for investigation and action purposes (but are introduced after the demo). They are primarily static, and depending on logical or illogical use can affect gameplay.
The next update
It’s currently planned for August. It will probably include the following two or three chapters. The next five chapters are much smaller than the first one and introduces 3/4 of the romance options. Their tone is calmer and will introduce some new mechanics. Chapter 7 will then again be more high tempo and longer.
The story and demo are subject to change. Foreshadowing is hard.
Feedback is very welcome.
It could be that you dislike a word I use somewhere—or everywhere. A sentence you find very unclear. An error. A place where you would like more or different choices. An idea of something to add to the character creator. A paragraph that is too long or too short. I would love to know. Please share your thoughts.
Specific feedback and questions (read only after having played the demo)
Currently removed until I have new questions
(I am not a lawyer)
The books are currently in a strange copyright situation in the US, as some of the last books are still under copyright there. Certain character traits of Sherlock are still considered protected by the Conan Doyle estate, though that is very much debated. But, after I did some research, It seems that dashing don allows fan fiction, which I suppose this is, and to publish it with hosted games, I would have to wait until the copyright ultimately ends at the end of 2022. If this is wrong, please let me know!
I know this will probably need extensive editing—the problem is I am very new to writing. I haven’t written anything before. Well, I liked to write stories when I was around eight years old, and I once wrote a short story for English class. But other than that, I have not done any creative writing before. I’m using this project to learn and improve. Another problem is that English is not my native language (though I sometimes prefer it to my own). So if you see any common or strange mistakes, please let me know, and the more detail on the error, the better.
Warnings: Alcohol, mentions of drugs, murder, blood, death, pain and suffering, mentions of abuse, unstable or unhappy mental states. (if you think I missed any, please let me know!)
Some art I made in photoshop of the characters:
Paintings of the characters (only three done so far)
//The paintings are one of many of my own “headcanons”, but certain features—like skin colour or ethnicity—won’t be expressed in the game so that people can build their own idea of the characters. If your ability to imagine the characters in a way that you would prefer is hindered by seeing them illustrated then I suggest you do not click on these.