Hi. So, uh. I’ve been playing with ChoiceScript for the last couple of months and finally cobbled together a short first chapter of an idea I’ve had for a while. I know a lot of people don’t like sifting through long introductions, so if you’d like to just start the game now, here’s the link:
And the long and boring intro:
Tempus Fugit is a high fantasy story set in the country of Cael Mortu, a land of hermetic magic, a 1940’s-ish level of technology, and a collision of Southern European, Middle Eastern and North African cultural and religious influences (although the bulk of it is based off of post-Hellenistic Rome). Born in the village of Permar, a town said to be made of ash and magic, you are one of the few people with the ability to enter- and alter- the memories of others to subtly affect your future. As you learn the mysteries of the world’s grisly beginnings, you can try to rewrite history in order to prevent the world from destroying itself-- or you can use your knowledge to conquer the world in your name.
The link above is currently only a very short first chapter, since most of the past month was spent figuring out ChoiceScript and then fixing all of my many mistakes in ChoiceScript instead of making actual progress. I’ve (mostly) got the hang of it now (mostly), so further updates will have a lot more content.
Anyway, I’d greatly appreciate feedback on any errors you happen to come across- spelling, grammar, coding, continuity, or any parts of the story that are confusing/boring/you just don’t like/etc. This is my first ChoiceScript game, and my first attempt at programming, so there’s bound to be a lot of mistakes-- don’t be afraid to tell me if something sucks!