I think there was maybe half an hour between my comment and the changelog, and I immediately went “I’m obsolete now ;a;” when I read it
I hope you don’t mind me rambling, because, uhh, I’m really invested in this story?? Which means going over the same scenes time and time again because I am filled with curiosity (and currently have too much free time in my hands ), but also, uhh, long… Messages??
I tried my hand at the new classes, and also spent some time trying to get some scenes you mentioned (I’m usually unlucky on my first tries at demos, when I read that I could’ve died in that scene I was like “wait, what??” because while I was playing earlier my MC came out unscathed every time, and that’s usually unheard of (but, to be honest, the patron deity did warn MC, which is probably why mine didn’t die) same goes for realizing I could’ve fallen while climbing). My favourite up until now were the rogue and the priest’s routes, but I’m thinking of fleshing out a more elaborated MC for the singer route because, for me, the highlight of the update was the “Armed with your beautiful voice and and inspired heart, you are ready to fight for your dreams.” line. I couldn’t help but remember some of my earlier playthroughs in which the MC attempted singing and the entire caravan stared at them like “okay, you can stop now”
The conversation with Master Ahmose about being a thief in Egypt made me go “ooooh”, because, I’ll be honest, I had completely forgotten that that was a thing (cast a new light on the whole “stealing the caravan” thing too )
Also, I realized something, I don’t remember if I picked the different options of descriptions about my patron deity before, but when the wrath option ends, everyone (read: MC and the priestess lol) is smiling?? It’s something that caught my eye because I read the siblings story as a cautionary tale (?), so I imagined a tone more serious…
Something that I think I missed earlier while playing: when picking Sekhmet as my patron goddess, the section “Sekhmet encourages her followers to” stops at the “to”? D:
Another thing I noticed is that, if MC’s a priest, at the section where it talks about them reasearching about the temple, there’s a line that reads “It talked about there being a very sevretive (…)” instead of “secretive”. Still on that section, if MC is a scholar or alchemist, they start the same (“Thanks to your warm relationship with history it turned out that you did know more (…)”, but then the next page reads “(…) your limited education and lack of passion when it comes to science (…)” which doesn’t… Make a lot of sense? I mean, priest/scholar/alchemist are three options based on the love of science, and the very previous page told me they had found out a few things about the temple.
Still on that (it’s the part that gave me most “trouble”, I think lol), since the singer grew up in a noble household, shouldn’t they have a less limited education when compared to the rogue, or even the spellsword? (I don’t really like how that came out, but I don’t know how else to word the question, sorry ;-; )
Another typo: when talking to the Priestess of Hathor, there’s a “(…) speak loud enoguh (…)” instead of “enough”. And, if MC is a priest, when offering to set up traps, there’s a “god” in the line “It’s quite funny how little most people know about the nature of the god” that I think might’ve meant to be “gods”?
On a sidenote, I should no longer be allowed near the favor stat, because my last playthrough finished with it at 123%