Logline: You’re a self-absorbed and nearly friendless owl on the verge of losing everything you’ve struggled so hard to earn. With ruthless vulture creditors on your tail, you must track down a missing client whose case can save your career. But when your investigation takes a horrific turn, can you avoid becoming a deranged bird’s next victim? Think “Animal Farm” meets “The Purge!”
The MC: You’re an owl lawyer (Caller) struggling at the bottom of Talon City’s legal community, ridiculed by eagles, hawks, and other more important lawyers (Champions). Your owl character is partially developed, and will always be a bit sassy and egotistical, so this is no ‘blank slate.’ But you will mold the MC’s appearance, strengths/weaknesses, relationships with others, and ultimately their motivations.
Setting: Welcome to Talon City, where nine Wards sprawl almost as far as a bird can see. Thousands of trees serve as homes to tens of thousands of citizens and almost as many nests, some serving as homes, others serving as places of commerce. Magnificent hickory trees, cottonwoods, oaks and spruces teem with life. And death.
Mechanics: Talon City is heavy on story, but it includes standard Establishing Choices to build your character and relationship/motivation bars. Testing Choices rely on die rolls, modified by your Primary Stats. Passing Testing Choices gains you Experience Points, which you can use to pass three different “Boss Scenes” in the story. Death lurks around every corner (unless you choose the Easy difficulty setting!).
What I’ve posted thus far: Chapters 1-14. There is still the final Chapter and an Epilogue for me to write. Beta Testing will start April 10th.