Szaal is looking for private testers

I am not code-savvy per se, but you’ve been so helpful to so many others I would like to help out if you’re interested. I figure I don’t have to know much myself just to send screenshots of what goes wrong and give a general impression of how the mechanics feel form a player’s perspective.

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I want in!! P.S where is the farm I bought from you @Szaal?

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Eh hehe.
About the farm… well…
The universe where your piece of land situated at is no longer exist, I’m afraid. For the event known as the 1st Descension causes a great calamity and it requires total rework of the planet to be habitable again.
Totally canon story right there :"

Anyway, incoming PM from me. For the others, check your message box as well! (if you haven’t checked it yet)

I know next to nothing about code, but I’m willing to take screenshots of bugs and tell you my impression of the design from a players perspective if thats enough to sign up for the testing.

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To be crystal clear… code (ChoiceScript) and design bugs only? I don’t know CS so I’m out there, but what exactly design-wise are you asking for help with?

It’s like the ergonomic aspect of a product.
Do you feel the choice options is too overwhelming? Is something feels missing? Are there any improvements can be made for better experience?

Stuff like that :roll_eyes:
So… interested in playtesting? :pray:t4:

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As long as you don’t expect coding help from me, I’ll help you out! :smile:

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I’m interested. I’m not an experienced coder but getting there. I’ve had a lot of experience with game design in the tabletop RPG industry and I’m always keen to see new things.

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hi, i can help test. I’m working as a QA tester for web-based application though, but I’ll try my best to help provide code-based feedback

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Wohoo.
Thank you for everyone who take part on this private testing. Your overwhelming feedback is appreciated :sweat_smile:

As for your information, I think I have enough play-testers for this session. For now, I’ll close the current “recruitment” session.

But if you miss it, don’t worry! I’ll reopen this thread again when I need more private testers, or maybe put up the public version of the game when I feel it’s ready.

@moderators mind if you guys close this thread?
Thanks!

Hello, folks. :wave:t4:
I’m finally back on the thread.

So, progress report, I finally polished the prologue of the story and optimized all the “mechanics” in it. Now, I need someone (or sometwo) to see this new polished version of the draft.

And if previously I only need code-based and design-based feedback, now I’m going to be more loose this time and you can give any feedback you want, including story-ish one!

As usual, PM me or just put a comment on here to take part in the 2nd wave of private-testing.

FYI, current draft contains ~7k words.

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are you going to let the first wave see the new version or they have to re-enlist, or they shouldn’t?

Hey, im quite a recent forum lurk, and am allways intrested in new works and will give any advice i can in as an as fair as i can way :smile: so, yeah looking forward to seeing what your games gonna be like.

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Okkie :ok_hand:t4:
I’ll send a PM right away!


The First Wave Testers will be able to see the latest version regardless of this new… “enlistment”.

In fact, I give out regular update notifications for those who are actively engage in the PM and provide feedbacks :wink:
But yeah, just drop by at the PM thread I’ve sent to you guys. I’m awaiting your precious feedback :open_hands:t4:

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Hey guys. Just wanted to let you know that the progression is going smoothly :]
And the private-tester recruitment is still open. Come come!

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I’ll take a swing to beta test.

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I would like to beta test as well!

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