Welcome to Steam and Shadow, a new WIP set in a steampunk Europe, where you play as the newest member of Royal Intelligence, the spies and investigators for the Kingdom of Albion.
World Summary
Set in an alternative Europe following a terrible Cataclysm that brought humanity to the brink, and left behind a world wracked by storms and littered with strange new material. Nations (such as they were in the 1500s) fell, and were reborn from the ashes over the course of centuries.
Some, such as the Kingdom of Albion, or the French Empire, regaining much of their former strength. Others, like the Republic of the Low Countries or the Germanic States became something very different.
But long gone are the days of struggle, replaced by the age of progress. Technology and industry are the new driving forces, with steam powered airships plying the trade lanes in the sky and new terrifying weapons beginning to dominate on the ground. Proxy wars and border conflicts are slowly shaping Europe into something new.
This story picks up with a main character returning home to Albion following a particularly disastrous military expedition, wherein the French Empire drove Albion out of an allied German city state, tightening the French grip on Germany and causing notable embarrassment to the political establishment.
Given their association with the war, the main character is unceremoniously driven from the ranks of the army along with most of their compatriots, instead finding themself contacted by Royal Intelligence and informed that their nation still requires their services.
Features
- Play as an ex-soldier suddenly dropped into the murky world of intelligence work. Will you struggle with this new grey morality or finally feel at home?
- Choose your place in society - were your family minor aristocrats or did they work for their money? Why did you join the army?
- Build relationships with your new team, and learn to work together as you take on important missions for the good of the Kingdom.
- Find out what happened to your family while you were at war, or forge a new path without them.
- Romance one of 6 gender-selectable ROs, from the tired veteran to the fiery young socialite.
- Failure doesnāt always mean the end - Remember youāre part of a team, one failed skill check doesnāt spell disaster. Maybe one of the team can pick up the slack?
Romance Options
- Lord/Lady Wayland Croft
- A perceptive aristocrat, and presently the last of their family line.
- Professional to the end and highly devoted to their job, Croft knows what they want and wonāt tolerate nonsense or time-wasting.
- Archibald/Archie Cantrell
- An army veteran like you, albeit one with vastly more experience. Cantrell has served Albion nearly as long as youāve been alive.
- Fiercely protective of their team, but utterly exhausted. Theyāve seen too much, though they wonāt admit that to just anyone.
- Meredith Simms
- A bookish young aristocrat, intelligent but definitely not cut out for field work.
- Quiet, but passionate about the plight of the ālower classesā. A pure soul, but will the real world prove too harsh?
- Isambard/Isadora Watkins
- A fiery socialite and part of the Kingdomās growing middle class. Watkins is jealous of the aristocracyās privilege.
- A social chameleon, capable of blending in with almost any situation. How much of them is real, and how much is an act?
- Hiram/Hortense Beck
- A bitter member of the lower classes, Beck has felt the aristocratās oppression personally.
- Averse to human contact and incredibly suspicious. Might there still be a connection to be made?
- Secret sixth RO - Yet to be fully developed
Current Content
Currently the demo holds only a single chapter. This is approximately 24.5k words, of which you might experience up to 9k in a single playthrough.
Youāll establish your characterās skills and be introduced to your new boss in a rather messy job interview, and hopefully gain a brief overview of the world as it stands currently. Youāll meet two members of the team (Croft and Cantrell), and make either a good or bad impression.
Future Plans
My future plans include:
- Edit chapter 1 in accordance with feedback - fix bugs, reword descriptions, improve dialogue.
- Write chapter 2
- This next chapter will have the MC meet two more members of the team (Beck and Watkins)
- The MC will be given a chance to prove their skills by leading a small investigation, working with the two new team members to hunt down a thief.
- Expand world notes, and open up the in-development World Anvil pages to provide a better grasp of the setting.
Demo Link
Changelog
- 2023-05-14: Initial publication of Chapter 1, creation of the WIP thread.
- 2023-05-14: Patch 1 released.
- Skill icons removed and replaced with the skill name in brackets. This will be more relevant in future when skill checks come into play, letting the player see exactly which skill (or skills) will be tested.
- Gender selection for Cantrell implemented.
- 2023-05-15: Patch 2 released.
- Fixes a variable that was missing a {
- Fix some further points where Cantrellās gender was still hardcoded to male.
- 2023-05-16: Patch 3 released.
- Fix yet more points where gender variables arenāt being properly used.
- Fixed selecting Ranged Combat as your poor skill accidentally setting to a string instead of a number
- 2023-05-17: Patch 4 released.
- Improved some dialogue formatting (English grammar rules are nonsense.)
- Added some line breaks into chunkier blocks of text.
At this point in the story, Iām asking for feedback on everything. The WIP thread has been published this early on in the process as Iām a new(ish) writer, and Iād much rather get early feedback than late.
If you spot a typo, a bug, or feel that the dialogue doesnāt flow properly - let me know.
Iād also like to know if my descriptions donāt work. Do you know what characters and places look like or are they just featureless blobs talking in an empty void?
Even if you donāt like the title, Iād like to hear it!
Please do keep it constructive though, and Iāll do my absolute best to respond to you. Questions about future plans are welcomed, though I wonāt always have an answer for them.