Hey everyone!
I’m having trouble with the stats section, whenever I click on it, It just freezes the whole game. I tried to press “CTRL+T” to find if there is a problem but I’m not getting any error at all. I can access it through the choice script or the note pad, but playing it on the browser or even in the application freezes the game.
My code looks like this:
*label start
[b]Character Details[/b]
*line_break
*if surname != ""
Name: $!{pc_name}
*goto Continue
*else
Name: $!{pc_name} ${surname}
*goto Continue
*label Continue
*line_break
*if pc_nickname = ""
*goto Continue2
*else
Nickname: $!{pc_nickname}
*goto Continue2
*label Continue2
*line_break
*if pc_nickname = ""
*goto Continue2
*else
You have $!{eyes} with beautiful $!{skintone} skin.
You have a $!{build} with $!{hairC} colored $!{hairL}.
*goto Continue2
*line_break
[b]Race:[/b] Vampire
*line_break
Your cuss word is: $!{Shit}
*if pc_name != "Unknown"
*stat_chart
opposed_pair Detached
Caring
opposed_pair Degenerate
Gentlemanly
opposed_pair Vicious
Dexterous
opposed_pair Intimidating
Inspiring
opposed_pair Astute
Emotional
opposed_pair Deceptive
Truthful
opposed_pair Dominant
Subservient
percent Self-Hatred
*fake_choice
*selectable_if (schoolknowledge = "True") #Do you want to know the lore of the world?
*goto lore
#Do you want to see your relationships?
*goto relationships
#Do you want to see what you have in your inventory?
*goto invent
*label invent
[i]Things in your possession.[/i]
*if pendant = True
You have your father's pendant. An ominous glow slowly emanates from it.
*if pendant = False
You're feeling empty. It's as if a part of your body has been cut off
*line_break
You have ${weapon} for a weapon.
*line_break
You have have ${Hex} Hex.
*line_break
You have ${armor} for armor.
*line_break
You have ${shield} for sheild
*line_break
*label relationships
*if pc_name != "Unknown"
*if RO_Hayes = "True"
*set Relationship_Hayes 100
$!{Hayes_name} sees you as $!{Hayes_his} mate.
*goto Continue5
*elseif Relationship_Hayes > 75
$!{Hayes_name} would give their life for you.
*goto Continue5
*elseif Relationship_Hayes > 65
$!{Hayes_name} looks forward to spending time with you.
*goto Continue5
*elseif Relationship_Hayes > 55
$!{Hayes_name} adores you and sees you as a good friend
*goto Continue5
*elseif Relationship_Hayes > 45
$!{Hayes_name} enjoys you but at a distance
*goto Continue5
*elseif Relationship_Hayes < 35
$!{Hayes_name} still cares for you but wishes that you wouldn't be an annoying idiot.
*goto Continue5
*label Continue5
*page_break
*if pc_name != "Unknown"
*if RO_Blaine = "True"
*set Relationship_Blaine 100
$!{Blaine_name} fantasizes about you when you're not around him
*goto continue3
*elseif Relationship_Blaine > 75
Your relationship with $!{Blaine_name} is at it's peak. $!{Blaine_he} sees you as someone he could share his deepest secrets with.
*goto continue3
*elseif Relationship_Blaine > 65
$!{Blaine_name} enjoys spending time with you
*goto continue3
*elseif Relationship_Blaine > 55
After spending considerable time with $!{Blaine_name}, $!{Blaine_he} sees you as a close friend
*goto continue3
*elseif Relationship_Blaine > 45
$!{Blaine_name} tries to spend more time around you
*goto continue3
*elseif Relationship_Blaine < 35
You doubt there's anything that wouldn't stop ${Blaine_him} from caring about you.
*goto continue3
*label continue3
*page_break
*if pc_name != "Unknown"
*if RO_Valentine = "True"
*set Relationship_Valentine 100
$!{Valentine_name} loves you more then anything.
*goto Continue4
*elseif Relationship_Valentine >75
$!{Valentine_name} sees you as family.
*goto Continue4
*elseif Relationship_Valentine >65
You're best friends with $!{Valentine_name}
*goto Continue4
*elseif Relationship_Valentine >55
You're friends with $!{Valentine_name}
*goto Continue4
*elseif Relationship_Valentine >45
$!{Valentine_name} sees you as an aquaintance
*goto Continue4
*elseif Relationship_Valentine <35
You can see $!{Valentine_name} cares about you, but you've hurt ${Valentine_him} too much…
*goto Continue4
*label Continue4
*goto start
*label lore
And the lore comes here.