# State of the Company: 2018

**URL:** <https://forum.choiceofgames.com/t/state-of-the-company-2018/34483>\
**Category:** Announcements\
**Created:** [January 20, 2018, 4:43am UTC](https://forum.choiceofgames.com/t/state-of-the-company-2018/34483 "2018-01-20T04:43:37Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Eiwynn](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/eiwynn/32/221334_2.png) [@Eiwynn](https://forum.choiceofgames.com/u/Eiwynn)\
**Post date:** [January 20, 2018, 10:14am UTC](https://forum.choiceofgames.com/t/state-of-the-company-2018/34483/13 "2018-01-20T10:14:22Z")

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There is a whole discussion thread on the issue of translations, with this post summing up CoG experiences:

> [@Publishing and Language (and Translations)](https://forum.choiceofgames.com/t/publishing-and-language-and-translations/23888/24):
>
> You know, we were actually just talking about this.
> 
> The problem is, there’s no way to reach that market.
> 
> See, our English-language readers don’t need our games translated into Spanish (or PT-BR), so they’re not going to donate money to the project. I mean, some people might throw in a few dollars, but not anywhere near what you need to get to $45k.
> 
> And those who speak Spanish don’t know about us (and the ones that do, probably already speak enough English to get by with most of our games).
> 
> Moreover, Kickstarter is heavily tilted towards the English-speaking world. It’s not like there are thousands of hispanophones trolling Kickstarter looking for Spanish-language projects to support.
> 
> So, yes, we like the idea of using Kickstarter to fund such a project, but we don’t see how we could access the communities that would both be interested in the product and be willing to contribute in sufficient amounts to make it happen.
> 
> And, Carlos, you’re right that people don’t get charged if the project isn’t funded, but $45,000 means we don’t actually make any money on the project. It just means that we break even (or, actually, lose money, because Kickstarter + Amazon payments takes 10%). So, all the time that we would invest in promoting the Kickstarter, coming up with a marketing campaign, etc etc would be unremunerated.

If you want to discuss this topic more, please transfer your posting here: [Publishing and Language](https://forum.choiceofgames.com/t/publishing-and-language/23888)

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