State of Decay is a zombie survival action game with character skill building elements/exp gain. You play as the disembodied cameraman controlling the actions of any one of a group of survivors of the zombie apocalypse Your job is to hack up tons of zombies, find supplies, find survivors, and build up your base. You do all this while completing story missions in a large sand box environment. It’s a hell of a lot of fun, only, it’s an Xbox 360 port, and it shows.
I remember having a discussion a long time ago with someone here who was raving about how great “Class 3” (Now known as State of Decay) was going to be, and I remember thinking that it sounded pretty good. It’s funny because I distinctly remember telling this person that it was just a shame it was designed for Xbox 360 because even if it got ported to PC it’d still be stuck with the limitations designed into it in order for it to work on the 360, and as great a game as it is, I was totally right… As I play the game, I am just constantly reminded that it is a port. And it doesn’t even have anything to do with the incomplete alpha state of the game’s controls. It’s just the simple fact that there are all these artificial limitations on the game’s features that are seemingly based on the fact that it’s an Xbox LIVE arcade title, and an Xbox game in general. It’s the little things that add up to a big, “if only”. The restrictive system of limiting your base building and survivor management… The simplistic zombie respawn and outpost system… The fact that the game is ostensibly about surviving long term in a zombie apocalypse, but doesn’t really give you the tools needed to do so… These and many other things could all have been so much better in a game designed for the PC, and not under Microsoft’s green thumb.
Still, the game is a lot of fun, and I feel like I got my 20 bucks worth. Anyone else played it?