Starways Saga (WIP) ~588k words (Updated 6/4/2026)

Ship Builder Final Update Underway
Work is well underway for the final update for the builder path. And yes it will be one large update and not two. It will take you through the end of your time as an intern. After which you will be offered a two year contract at Pierce and Brown and finally get to make some money. You will choose between a job in the design lab, security wing or a more traditional office job. These jobs won’t have anything close to the same branching you got from the navy specializations, they just determine some perks you get and some descriptions of what your day to day looks like during a time jump. Also if you failed or refused to go on previous security jobs, that door will be closed to you.

Then the finale will kick off with a mission to recover a forgotten prototype from a ship graveyard on a frozen, desolate world. Their will be action, betrayal and an appearance from a certain pirate to make things even more desperate. I’ll let you know when the update is close to completion, but it’s still early days. Let me know if you have any questions and as always let me know what you think of the builder path so far and what you hope to see in the finale!
Cheers!

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Ship Builder Finale Coming Soon
Promising it before the end of May is probably overly optimistic. But I’ve been making great progress. So I think you can probably expect it in early June. I’ll update you when the writing is done and testing has begun. As always if you have questions or comments, please share.

Cheers!

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Any update is welcome regardless of when it arrives

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Update Imminent
You can expect the Ship Builder finale update to be out very soon, by the end of the week at the latest. Writing is done and all that remains is testing and editing. So better be ready, I’m pretty happy with how it turned out and can’t wait for you all to get to experience it!

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Yayyyy

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57k Word Ship Builder Path Finale!
Here it is the close to another path! Hopefully you find this finale ripe with intrigue, drama and action! Can you save the day on a frozen world? Will you save everyone and secure the legendary prototype or will the traitor kill everyone and take the prototype for a monster pay day? Oh and if dangerously freezing temperatures and betrayal don’t sound harrowing enough it all happens on pirate turf and they’re not feeling very hospitable.

Complete your time in the corporate world and see if you walk away with the same morals and character that you went in with. Say goodbye to all the people you’ve met along the way.

Another big milestone of this journey done. Just one path left. The Colony ship path. I’ll let you know when I get started on that. Let me know if you find any typos, bugs or errors. As always feed back is always greatly appreciated! Writer’s don’t thrive without it! Let me know what you thought of this path and what you hope to see in the next one!
Cheers!

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If you choose to go to the powder room and say you like smush in the next choice it takes you to smush’s party

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Thanks for letting me know! Fixed it.

The corporate path is pretty fun, not just filled with infatuated egos and rich people thinking money will make anything they want happen. They actually appreciate an outsiders perspective of them and given good opportunitys regardless of background despite what other paths had to say about Earthers. Not long now until the main story can begin

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I had the ship doctor perks but the option was grade out for me when I chose to go after Edwards without waiting for Lucas to finish patching up Wallace.

Got another error:

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Thanks for pointing these out! They should be fixed now.

There’s definitely some nuance to it. Some couldn’t care less about what’s going on outside of their little world. Others may be very interested in life off of Earth. But the reputation doesn’t come from nowhere, there is a common thread of arrogance between Earthers when it comes to the colonies. It doesn’t matter rich or poor they’ll say Earth is best, the only place with real culture and everything else is a cheap knockoff.
You see the same thing today with New Yorkers and Parisians, rich or poor, in a penthouse or in a cardboard box, they’ll say they have it better than everyone else, it’s the only place they want to be and everywhere else is just blah.

Still have one path left before the star pilot section! Although I would still definitely consider the paths part of the main story. They’re way to big and I’ve put too much effort into them to just be considered intros. The star pilot section will likely be longer than the individual paths, but I can’t say exactly how bulky the star pilot section will be yet.

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