# So let me get this right... (Hosted Games and General Q)

**URL:** <https://forum.choiceofgames.com/t/so-let-me-get-this-right-hosted-games-and-general-q/31216>\
**Category:** General\
**Created:** [October 6, 2017, 6:44pm UTC](https://forum.choiceofgames.com/t/so-let-me-get-this-right-hosted-games-and-general-q/31216 "2017-10-06T18:44:58Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Mary\_Duffy](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/mary_duffy/32/5311_2.png) [@Mary\_Duffy](https://forum.choiceofgames.com/u/Mary_Duffy)\
**Post date:** [October 7, 2017, 6:46pm UTC](https://forum.choiceofgames.com/t/so-let-me-get-this-right-hosted-games-and-general-q/31216/21 "2017-10-07T18:46:13Z")

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> [@ateKna](#):
>
> I was having a hard time envisioning a 400K word count like some of the CoS books here, and I’m beginning to understand - I think - that it, essentially, comes from code and non-words.

Yeah, not really :/. I think you’ll get a better sense of the design complexity of Choice of Games titles by 1) playing them, several times each, and 2) the series of blog posts we’ve done on game design, 3) our documentation, which we’ve made available to folks entering the contest.

> **[Game Design – Choice of Games LLC](https://www.choiceofgames.com/category/blog/game-design/)**

> **[Outline Doc 7-20-16 rev](https://docs.google.com/document/d/1D0tAZeLkjTz54a54KxI1EYNO96IpduYE9coLgPkxs98/edit)**
>
> This Doc is private

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