I didn’t even really know what sort of keywords to use in the forum search option, but I haven’t caught anything about it in the tutorials as far as I’ve read. (Which, likely means there’s no coding for it, but gotta ask in case I missed something!)
So, I’d like the angle of “what are you most natural at?” to have some influence as the game progresses. It’s my life experience personally that if someone is natural at something, that it’s more than just a point or two put in a column once and there’s no lasting effects thereof. At the same time, I don’t want to just plop 25 points into one at the very beginning and unbalance the first half of the game.
I was thinking of there being a silent extra point or two added in every time the player chooses to invest in that skill. So if they’re a natural at fighting, when they go do sword training they get an extra skill point from it. Or … perhaps just some sort of added benefit that can have some discernible effect later on. Natural skills, although stronger at base level than other skills, also don’t just magically develop typically without ever using them. I just don’t know how to approach it, and would love some suggestions!