Hey, I’m new here. I’m working on a ChoiceScript interactive fiction game (which I will post up, with the synopsis and what I’ve done so far in November) on my Android phone. There are several inconviniences to using a mobile phone instead of a laptop or desktop. However, my laptop cord is broken and I must use my sisters’ by booting my laptop and plugging it in after it finishes booting so that it won’t complain about the charger type. So, along with having to be careful of unplugging it lest my battery drain and die, it seems too much of an effort to take the time to boot my laptop and work on my game.
But I digress. There are inconviniences to using a phone to create a game. On my laptop, I use Editra to work on my Ren’py games. Editra numbers every line, which I’m sure you can all appreciate. I do not know of any app that does the same, so if I mess up in ChoiceScript, I have to guess where it’s broken. Sometimes, the html will stop right before the broken bit, narrowing down my search, but not always. If you know of any apps that numbers lines, please let me know.
There’s also the quick test and random test. As far as I know, Androids don’t run batch files. So, how do I test my game without restarting it and going through it manually? That’s what I’ve been doing, but it’s very annoying. Especially considering that I often take several attempts to fix one mistake due to the lack of numbered lines, as mentioned before.
Perhaps there are more than these problems when it comes to ChoiceScript developement via a mobile phone. I may not have noticed yet, or maybe I’m just not annoyed yet, and will begin to hate some other inconvinience as time wears on. Until I have some money to fix my laptop cord, (and even then, mobile is just more convinient,), I must make do with with working on Android devices. So, I ask, do any of you have any advice, tips, or solutions? Any methods that might make my sctipting/writing any easier? Thank you, ahead of time.