Doesn’t that fall under personal taste, though? Even if there was a saving system, people who don’t want to use it could just… not use it. And people that do want to use can then do so. Such a system being there doesn’t keep you from enjoying a game the way you want to, but it might just make it a bit more enjoyable for other people who like to play differently.
I’ve seen people make the argument of “Oh but if there’s a save system right in front of me I just can’t help myself”, but that’s their personal problem, isn’t it? I don’t think it would be fair to “punish” people because some others can’t control themselves. The method of disabling/enabling the save system at the start of the game (as @saikiK suggested) would even help with that, I would assume.
Saying you don’t want there to be a save system because you don’t like how people use it sounds very “holier-than-thou” to me (“You need to play the game the way I want to, because my way is the right way”). Kinda similar to how often people who like to play games on higher difficulties shit on people who like to play on easy.