Ha! I feel like Dominique might be the most puglike, being goofy and inquisitive…? But I think Beaumont is possibly the least puglike being quite aloof/sometimes prickly/independent so take from that what you will!
I take no credit for including height, haha! I put it in after someone mentioned that they didn’t like Asher always being taller than them (originally it was just Asher Is A Lot Taller Than you and they pointed out that it would feel weird if they were imagining themselves as very tall, then Asher would be a giant!). Although it wasn’t something I originally thought of at the start, I do like being able to mention little things like characters leaning up or down for hugs, etc.
I have played the demo a few times now. Surprisingly, I have never tried to romance Asher, despite royalxguard being one of my favorite dynamics (next to same sex couple and their opposite sex best friend). If I’m selected as a beta tester, I might try it.
Hello @HannahPS! I’m delighted to say that I’m going to be beta testing this game. I’m so excited to return to the world of Crème de la Crème and Noblesse Oblige where I have spent so many lovely hours this year.
A couple of questions:
Is there anything specific at this point you want us to look into or focus on? What can I do to make my feedback as useful to you as possible?
Is there any intention of setting up a save system that would transfer data from Crème de la Crème?
Hello, thank you so much and I’m so thrilled that you’ll be playtesting! At the moment there aren’t plans for a save import and the quiz/randomisation at the beginning is how to do it, but I can chat with staff about other options.
I’ve had a few reports in already which have told me that there are definitely continuity errors going on (it gets very complicated at points) which I’ll sort out ASAP. I think at this stage it would be good to play “naturally” as you would normally at first, and then try paths that seemed interesting from that playthrough. What would be really helpful as well are paths where you change your mind about things, especially swapping from one romance route to another or changing your mind about how you’re dealing with a plot point partway through to check that the story hangs together in those circumstances.
All right, I can definitely do that. I often like to play characters that develop over the course of a story, so that’ll be a lot of fun. (I’ve actually been known to play really erratic characters sometimes for continuity testing purposes, especially when a beta goes on for a long time.)
Do you happen to know the final word count for this game? The original post says 250K; is that still roughly accurate? Knowing about how long it is sometimes helps me plan ahead.
I was so happy to get a bunch of emails through from people this afternoon! It’s very exciting that this is all getting going - this stage is so intense and surreal. Even more surreal is that it’s the holidays and so there’s a lot of other things going on too, ahaaa!
I’m going to be being a broken record for the next month and I’ve emailed people to say so individually, but I really, really appreciate people’s help in getting the game the best it can be. It’s the best Hearthlight gift I could have!
Edit: as a heads up, the old demo will be coming down today now that the beta testing has got started, so everything is up to date and in one place. As above, thank you so much to everyone who has played and supported this game through its long journey - the game would not be what it is without you.