Oops thought I’d posted this and I hadn’t. It was written before my previous post. And I thought I had more on the bottom but it got eaten. Oh well.
I think it would be possible to tell a choice story with a single romance option, however, I think it would also need to be extremely well written.
To a certain extent Paradox Factor does it extremely well. It introduces you to the love of your life, shows you a glimpse of the perfect life, and then it starts throwing obstacle after obstacle at you. The whole game is a fight to try and get that happy ever after. I found the relationship itself far too generic though to really care about it as anything other than a goal, and there was too much black and white between the two potential romantic interests. Which isn’t a criticism against the game, it’s just a thought that in the hands of a different writer, with some more grey thrown in, there’d be a romance story in there.
My favourite romances are in Slammed! The romance with Ecstasy is one that has a number of bumps along the road. He’s clearly attracted to you, you both flirt with eachother, but he will reject you regardless of that attraction, letting you know it’s the wrong time. When you’re kicked out, it’s Ecstasy that tracks you down, arranges your return, offers to be your manager. The two of you go through a lot together, and he’s always there, always being supportive. And then, just at the point of your greatest victory so far, when you have a shot of your dreams, he confesses his love. And, I turned him down, it’s the wrong time for me now, as it was the wrong time for him before. But it’s only once he’s gone that I realise how important he was, so I ask him to wait, not daring to hope that he will. And depending on things he’ll either wait, or he’ll get engaged in a whirlwind celebrity romance and break your heart. But my favourite is that he does wait, and when you say that he’s your greatest regret, he’ll arrange to meet you. He’ll leave you waiting, he’ll show up late, he’s still somewhat upset, but when finally the two end up together, it’s far better for all of the obstacles that’s been there. It’s a much better story than if the two of you had just got together when you first flirted with Ecstasy. Hooking up when you first met wouldn’t really have given the relationship anywhere to go. Where do you build from there? Where’s the story? Where’s the drama and the tension?
The Ecstasy relationship is only my second favourite in Slammed! though. My favourite is the JJ one. JJ is terribly contrary, JJ is hard work, JJ is utterly obsessed, and my character was just as obsessed about him. It’s such a terribly broken relationship, but the obsession runs right throughout the game. The game’s as much about JJ as it is about wrestling. So in the last scene, having that option to finally defeat JJ and then confess your feelings of love for him, well I liked that. I liked that unless you played the game specifically with that goal in mind chances were you wouldn’t be able to romance him. I liked that it was difficult, that he was difficult, that most of the time he wasn’t really interested, but it was rewarding in that one ending where you can be with him.
I think one of the things most choice games do is they take the first no as a “not ever, forever” as opposed to a “not right now,”
@P_Tigras I’d argue that all of the romances in Choice of Romance are highly dysfunctional. However you’ve sold me on Black Magic and they are now a character I like. Black Magic’s easy but… boy are there issues upon issues there. I think Black Magic throwing themselves at you works, if just because it’s clear they have such a broken approach to relationships. I do really want to drag Black Magic off to therapy and hope they get better.