[RESOLVED] Problem with *if and *elseif

Yeah, I didn’t properly get it either until the first time I ran Quicktest on my WiP. Much editing, much griping…

Yes, your example would pass Quicktest. Run QT on your game draft and see how often it chokes on your code (the “falling out of choice” error will be the one in question). That should give you a pretty good sense of what bits need an *else and which don’t.

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