Realism and logical reasoning in Sci-fi /fantasy games

Not this reader. Lothlorien stuck with me much more than Galadriel; Gormenghast Castle, more than Titus; the Lily Sea at the End of the World more than King Caspian. Of course I love characters too, but a well-written place is a joy unto itself, not just a backdrop.

That doesn’t mean every place is worth blabbing on about for 10 pages. As I’ve said elsewhere, avid worldbuilders deserve the question, “Is your world really half as interesting as you think it is?” But by the same token, I think it’s helpful for authors to ask themselves, “Are your characters really half as interesting as you think they are?”

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